“Welcome to Le-Carre!” – Fresh Deadly Premonition 2

Publisher Rising Star Games and studio Toybox Games Shared a new trailer Deadly Premonition 2: a Blessing in Disguise. The video talks about the charms of life in the city of Le-Carre-one of the places of action of the sequel.

Le-Carre is located in the American state of Louisian. The video is trying to convince us that this is a truly paradise place where you can fall into bowling, admire the beauties, taste local cuisine and relax at the hotel. It’s a pity that mysterious killings that we have to investigate take place in the town!

Recall that the history of the game covers two time periods-2005 and 2019. In the first case, you reveal the killings in Le Carre, playing for the protagonist the first Deadly Premonition Francis York Morgan. In another storyline, the main character becomes a special agent of the FBI Aalai Davis, and events unfold in Boston. Davis should investigate a deaf business.

Deadly Premonition 2: a Blessing in Disguise Will go to Nintendo Switch July 10. In Nintendo Eshop, the game can be pretended for 3,749 rubles.

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Deadly Premonition 2: a Blessing in Disguise

The best comments

I understand everything, the graphics are not the main thing and so on. But is it really so difficult to make a project that at least due to stylization will look like a project out of 2020. It looks like assets from 2010 maximum. Seriously, the project seems to have no normal artists who could give the game an interesting visual. Why try in realism if finances do not allow?

I am aware that the first DP also looked like it was from 2005, although it came out in 2010, but I thought they might have been raised to the second part. But no. The lag in one generation of graphics is stable and alive in the second part.

I don’t even know what event will happen before. I will buy a sweatshirt and dp2 or the analysis of flights about it will come out.

I got acquainted with DP a couple of months ago, for me it was one of the most unusual game experiments in my life. Despite the curvature of everything, I wanted to continue to be in this game and I baked from the gameplay.
In terms of the plot and characters, the game is simply magnificent, after passing it became a little insulting that the game ended, I wanted to stay in this world for a little more.
I advise everyone to get acquainted with her, if you can accept the game like this, you will get a lot of pleasure. But I understand perfectly people who put negative reviews in Steam, because games can not be done like that.
I just advise you to go away with a manual on add.quests, because most without them you will find hell!

Judging by the trailer, the outfits did not take into account their mistakes and again a piece of software code will come out. I’m most afraid that the game will be through a bright chur. In the first part, in gloomy weather or at night, the game looked tolerable (if you do not look closely), but when there was a sunny day, it was just blood from the eyes.

Ask what interests me, I am always pleased to talk about this game)
Klava.mouse
I didn’t even try on the gamepad.

We are waiting for PC, they said that temporary copies. I liked it very much, at least the games and beat off on my head))
-Zak?
-Are you here?!

I put nothing.
In terms of bugs, I had such a situation: during the gameplay, there was not a single departure or glitch throughout the game, but during the cut scenes there were 3-4 places where the game flew to the slave.The table is constantly. I had to use the Stimov manual on those.problems, there are a lot of solution options and I just selected a poke method. I spent not too much time on this, but I spoiled the nerves, because I was afraid that my passage would be covered, it’s good that everything worked out.
But this is so for me, reading negative reviews in Steam, people and during the game appeared of all kinds of bugs.

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