Making History: the Calm & The Storm Guide

Version 1.0 (Updated 03-23-2009)
Copyright 2009 Jack Allen

Contact: jackseparoh@gmail.com
(please include "Cheat Happens Making History Guide" in your subject, or i'll discard it)

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Content List
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If you want to quickly find an information in this guide, press Ctrl-F and type the key code for the information
For example, the key code for introduction is [IN00] so you press Ctrl-F and type that

1. Introduction [IN00]
2. The Main Menu [MM00]
    -Single Player [MM01]
    -Multiplayer [MM02]
    -Tutorial [MM03]
    -Load Saved Game [MM04]
    -Options [MM05]
    -Credits [MM06]
    -Exits [MM07]
3. Choosing a scenario [CS00]
    -Start playing [CS01]
    -Scenario Options [CS02]
    -List of Scenarios (Gold edition Scenarios included) [CS03]
4. Game Interface [GI00]
    -Moving & selecting [GI01]
    -Types of maps [GI02]
    -The Info Bar [GI03]
    -Panels [GI04]
5. Developing [DV00]
    -Building Forces [DV01]
    -Developing your nation [DV02]
6. Military Strategies [MS00]
    -Defense Strategies [MS01]
    -Attack Strategies [MS02]
7. Version History [VH00]
8. Credits [CR00]
9. Legal [LE00]

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Introduction [IN00]
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Making History: The Calm & The Storm is a World War II simulation game by Muzzy Lane, it is a pretty good & challenging game.
It has many good features some of them are:
1. It is pretty detailed. For example, it's nation is very detailed, it has the nation historical economy, military, and even status quo.
    The territories is so detailed it even has the population number.
    In fact, this game is already used by some school to help learn about WWII
2. You can play as any nation. You can play as the world's major powers at that time, or even play as your country
3. Accurate & adaptive scenarios.
   The Scenarios (The original, not a mod) is very accurate, 
   for example, if you play as a minor nation and watch the major powers actions, you will see that they accurately follow the real one
   The scenarios is also adaptive, if you for example, attack the US they will break their isolationist policy and the other nations will follow
4. Good trading system
    The trading system is quite good. You can import or export goods, or (if you're lazy like me) you can offer or request in the world market
    You can also request or offer aid to other nation. This doesn't always work, it depends on your country status quo (i'll explain it later)
5. Great military options
   In this game you can use an impressive list of troops, tanks, or artilleries (each have an accurate model depending on the nation)
   You can use it to attack or defend a territory.
   Your army can also be reinforced by your planes, or even your allies.
   This is so complex I can't explained it now, i'll explain it later (I haven't even told you about the navy)

I really recommend you to play this game, by playing it you can study World War II without even knowing it (like I did)
Even without the education aspect (which I and most of you tend to ignore), this game is pretty challenging anyway

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The Main Menu [MM00]
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The main menu consists of this:
-Single Player [MM01]
 This is the place to go if you want to play by yourself against the computer
 You can play with the original scenarios here or a fanmade one
 If you want to really study history, you better play in single player because there will be no other player who wil upset the balance of the world

-Multiplayer [MM02]
 If you want to have some fun by battling your friends (or just want to conquer the world together) choose multiplayer
 Sure you can't really study history with you and your friends upsetting the balance of the world, but hey most of us don't like to study anyway
 
 After you clicked the multiplayer button you will see this:
  *Host New
    You host a new scenario where you and your friends can play together
  *Join
    Join a game that is hosted by your friends
  *Game Server
    In here you can start a new multiplayer game using a game server

-Tutorial [MM03]
 This is the tutorial. If you want to learn to properly learn the game you can use it.
 But I don't really recommend you to use it because it takes a long time to finish (30 minutes)
 It doesn't really help either (I've used it but still can't play, I instead learn from experience)
 But, it's your choice.

-Load Saved Game [MM04]
 The name says it all
 You can load a saved game to continue playing

-Options [MM05]
 You can change your game config in here
 The options include this Tabs:
  ~System options
    This is the place to change your own settings (it doesn't affect your friends, with the exception of player name)
    This include:
      *Player name
        Type your name and let the world know their soon to be conqueror (also seen by your friends in multiplayer)
      *Graphic Performance
        Change how beautiful your models look
        This includes:
          +Shadows
            Turn the shadows on and let your enemy knows the signal of their imminent doom
            (Turning this option off will let the game run faster)
          +Unit Models
            You can choose from full set (Nearly all nation troops' have their own uniform, tank models, etc) (Require the most memory)
                                           large set (Choose from a large set of model)
                                           medium set (Choose from a medium set of model)
                                       or low set (Display the smallest set of unit models) (Recommend for PCs with minimal memory)
          +Smoke
            Whether you are a smoker or not, it always look cool to have some smoke in the battlefield
            You can turn this option on or off
      *Screen Resolution
        You can change your screen resolution here
        The available screen resolution is 1024x768, 1280x800, & 1280x1024
       *Music
         In my opinion, the soundtrack is quite boring.
         If you agree with me you can turn this option off and play your own music
         If you like the music, then turn this option on, it's your choice, not mine
         Note: If you turn the music off, you can't hear the anthems of the various nations
       *Fullscreen mode
         In here you can turn the fullscreen mode on or off
         Note: The change will take effect once you restart the game.
  ~Network settings
    Change the network settings, so you can play a multiplayer game with your friend
    This includes:
     *Keep Alive
       You can change this option from 1 to 10 seconds
       The default is 1 second
     *Timeout
       You can change this option from 0 to beyond 60 seconds
       The default is 10 seconds
     *Retransmits
      You can change this option from 0 to beyond 100
      The default is 40
     *Time slice
      You can change this option from 1 ms to beyond 30 ms
      The default is 10 ms
     *Window
       You can change this option from 8 to beyond 30
       The default is 8
     *Bundle size
       You can change this option from 1 kb to beyond 30 kb
       The default is 10 kb
      *Bundle Delay
       You can change this option from 10 ms to beyond 300 ms
       The default is 100 ms

-Credits [MM06]
 Honor the makers of the game by going to the Credits and worship their names

-Exits [MM07]
 Exits the game
 Are you sure you want to use this one?

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Choosing a scenario [CS00]
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Either you play in single player or multiplayer you will still need to choose a scenario.
A scenario is a re-enactment of the world in World War II
For example you can play as the Nazi as they are rising or even in their downfall, in the respective scenario
For the scholars, the Scenarios is quite helpful when you want to study a spesific part of WW II
For the gamers, the Scenarios is useful to determine your favorite nation's power or territories in WW II (A good example is German)

Start playing [CS01]
After you select Single Player or Multiplayer you will see the Scenario list
1. Selecting scenario
    Select one scenario of your choosing & click load scenario
2. The list of nations
    after loading the scenario you can choose from a list of nations
    Will you conquer the world as Germany? isolate yourself as the US? or even start the global Communist Revolution as the USSR?
    It's your choice.
    Note: In the newer edition of the game you can play as any minor nation of your choosing
             To do this, click change under the Blank country (there should be "none" written above the change button), & choose the nation you want to play
3. Change your scenario options
    I'll explain this later
4. Click Start Game

Scenario Options [CS02]
In here you can change the scenario options to let you win the game easier
This includes:
-Victory Conditions
 Change the way you like to win the game
 This includes:
  ~Alliance Power Points
    If you want to conquer the world along with your allies, choose this one
    The Alliance with the most power points at the end of the game wins
    I recommend this one
   ~Ideology Power Points
    If you want the world to follow your ideology, choose this one
    The Ideology with the most power points at the end of the game wins
    This one is quite easy to win especially if you play as a democratic nation
   ~Nation Power Points
    If you want to conquer the world just for your nation, choose this one
    The Nation with the most power points at the end of the game wins
    This one is quite difficult for beginners
-Turn Timer
 You can turn this option on or off
-Domination Victory
 You can turn this option on or off, and also change the required percentage
 The victory depends on your victory condition, & the required percentage
 For example, if you choose Alliance Power Points & 90%, you will win once your Alliance dominate 90% of the world
 Thus this option is quite useful if you don't want to wait for the game to end to see who's the winner
-Save Turn History
 You can turn this option on or off
 If you turn this on, you will save all turns, allowing restarts & walktroughs from any turn
-Autosave
 You can turn this option on or off
 If you turn this on your game will autosave your playtrough, even you don't save yourself
 Note: Don't depend on the autosave all the time, if you play another scenario without saving properly, the autosave will be replace with the new scenario
          And you can't load your game (You will have to start over)
-Partisans (Only in the newer editions)
 Once you play the game and conquer other nation territories, you sometime forget (or didn't have the mean) to place at least one unit in a territory
 If a conquered territory is empty (there is no unit there), a partisan will shows up, reclaiming the land for original nation
 This is a blessing for a conquered nation, but a curse for the invaders
 I tend to turn this option off, you will see why once you play this game
-Difficulty Level
 Want to play against a five year old kid, or even against an AI that is smarter than the original generals? You can change it all here
 You can change the difficulty from easiest to hardest
-Fogging
 You can turn this option on or off
 Turning this option on will greatly enhance the realism

List of Scenarios (Gold edition Scenarios included) [CS03]
1. The Rise of The Reich
    Play the world when Hitler just became Chancellor of Germany
2. The Limits of Peace
    Play as your favorite nation and help the Republic or Nationalist Spain in their civil war
3. The Politics of Appeasement
    Play as any nation and help the Czechs as they are attacked by German (or even attack them when you are playing German)
    Note: No matter what you do, Do not play as Czechoslovakia if you are planning to play more than 5 turns
4. The End of Diplomacy
    Play as the German and attack Danzig and Poland
5. Steps to a Global War
    Germany has defeated France, with Germany's eastern flank protected by The Soviet, even Britain is threatened
6. The World at War
    Play the as your favorite nation as the world draws closer an all-consuming battle
    Will you join the Allies or the Axis?
7. The Conclusion of the War
    The Axis has nearly been defeated with the UK, US, & USSR united
    But shared enemies do not guarantee shared goals, what will you do to lead the world?

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Game Interface [GI00]
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Moving & selecting [GI01]
Moving
-Use the mini map
 By clicking anywhere in the minimap, the game will instantly take you there (well not really instantly, depends on your PC speed)
 Note: if you click your country's flag in the upper right the game will take you to your country's capital
-Use the keyboard
 You can use the keyboard to move around, zooming, and other stuff
 But you I don't really recommend it (Trust me, it's a real pain)
-Using the mouse
 Ah, the mouse, what will we do without you? the mouse is so helpful I even named my mouse, Jeffrey
 Only works in Fullscreen mode
 You can use the mouse to move around by moving your mouse to the edge of the screen
 You can also move the mouse wheel to zoom in or out
 I really recommend you to use the mouse instead of the keyboard, it's a lot easier

Selecting
-Selecting objects
 Select any cities, battles, or any other stuff that you can click on by left clicking them
-Selecting nations
 You can select a nation by right clicking in one of their regions and choosing Select Nation
 Alternatively, you can double in one of their regions

Types of maps [GI02]
You can change your type of map by selecting them under the minimap
The default & the most important map is the Operational map
1. Operational map
    Icon: Two swords making an X
    This is the most important map, you can attack, develop your cities or any other stuffs in here
2. World Summary map
    Icon: A Flag
    This map gives you a big picture of the world, including a nation's regions
    Note: A conquered region's color will be changed to the conqueror's color instead of the original owner's color
3. Diplomatic map
    Icon: A Star (I'm not talking about astrology)
    In this map you will see the Alliances in the world
    Each alliance will be represented by their leaders' color
    Nations that is not in an alliance will be represented with the earth land color
    You can also look at the alliances score in this map
    If you play with the victory condition of Alliance Power Points you better go to this map often
4. Ideology map
    Icon: A Pillar (Yes, a pillar. And yes, I also think this is weird)
    In this map you can see the Ideologies of the worlds, and the nations whos shares that ideologies
    If you play with the victory condition of Ideology Power Points you better go to this map often
5. Trade Map
    Icon: A ship with a globe in the back
    You can see which nation is embargoed
6. In Supply Map
    Icon: A helmet with two rifles crossed in the background
    This map will shows you a supplied region for a nation that you select
    Occupied and enemy regions is "out of supply"
    If an invader mange to cut a nation territories from their capital it will also be "out of supply"
    Any army fighting in an out of supply map, will fight at a quarter of their original power
    This map is very important for strategy, i'll explain it later
7. Terrain Map
    You can see the train of the regions around the world
    This map is useful to determine where to attack, build, develop infrastructure and other stuffs
8. Transportation Level Map
    You can see the transportation level of the regions around the world
    Note: The higher the level of transportation, the faster troops will march
9. Fortification Level Map
    You can see the Fortification level of the regions around the world
    Note: The higher the level of fortification, the harder it is to attack that region
10. Agriculture Level Map
    You can see the Fortification level of the regions around the world
    Note: If you have a region that has a high agriculture level, the productivity in that region will be multiplied

The Info Bar [GI03]
The Info bar is located from the upper left to the upper middle
This includes:
-Date
 The date isn't very important to gameplay
-Turns
 Shows your current turn & the final turn.
-Season
 The seasons do effects gameplay
 It effects many things including troops movement & combat
 Note: If you could, do not invade in the winter, it will greatly reduce movement
-Transport Capacity Stockpile
 This shows how many transports you have
 Transport is needed to move your units across the water
 Transport can be building them in a port city, or forcing a nation to surrender to you
-Stockpiles & Supply rates for all supplies
 This shows how much supply you have & it's supply rate
 For example, you good supplies is 5000/-250, 
 this means that you have 5000 goods in the stockpile and every turn your goods will
-Turn Timer (If turned on in the option)
 The Turn timer shows how much time you have spent in the current turn

Panels [GI04]
This includes (Listed from left to right):
1. Turn Summary Panel
    This panel shows you your score and also reports about international or national events
    This includes:
    ~Victory Condition
      In here you can see your victory condition, your rank, and also your score
      Remember if your rank is too low you have to increase it
      If you click this button you will see the scenario scoring
     ~Production Report
      In here you will see how many cities that is idle and your total number of cities
      You can also see your IPU output here
      If you click this button you can inspect and revise your cities production
     ~Research
      In here you can see how many IPUs you assigned for research & also how many IPUs demand there is
      If you click this button you will be taken to the research projects window where you can research more technology
     ~World Market
      In here you can see what items are available in the world market
      If you click this button it will take you to the World Market window where you can revise your imports & exports
     ~Financial Reports
      In here you will see your financial reports from the last turn
      If you click this button it take you the Financial Reports window where it will show you a more detailed report with a nice pie chart
     ~Penalties
      In here you will be shown your goods shortages, financial deficits, food & arms shortages, and also their effect for your nation
     ~Combat Report, International Events, & National Events
       +Combat Report
         In here you will be shown the battle your troops participate in and whether they are winning or not
       +International Events
         In here you can see what the other nations are doing
       +National Events
         In here you can see how is your country doing
2. Military Panel
    This includes:
     ~ <Insert Country Name Here> Military
      This will show your military & recruitable manpower, combat penalty, and other stuffs
      If you click this button you can inspect and revise your cities production
     ~Army
      In here you can see the total number of your units in the army
      If you click this button it will show you all your groups in the army
     ~Air Force
      In here you can see the total number of your units in the air force
      If you click this button it will show you all your squadrons
     ~Navy
      In here you will see the total number of your units in the navy
      If you click this button it will show you all your flotillas & fleets
3. Diplomatic Panel
    This includes:
     ~Alliances & Wars Button
      If you click this button you can see all Alliances & Wars in the world
      Under this button you can see your country's Alliance & Wars
     ~Negotiation
      In here you can select a nation or an alliance to initiate diplomacy (for better or for worse)
     ~Ratified Agreements
      In here your existing treaties with other nations
4. Domestic Panel
    This includes:
     ~<Insert country name here>
      In here you can see your country name, ideology, total population, capital city & national culture
     ~National labor pool
      In here you can see your MPU growth rate, and other stuffs
     ~Research Projects
      In here you can research more technologies to help you win the war 
     ~Grant Independence
      In here you can grant independence to a nation if you control that nation historical capital
5. Economic Panel
    This includes:
     ~<Insert country name here> Industry
      In here you can see production output, shortages, and other stuffs
      If you click this button you assign your cities to produce some goods, arms, or even tanks
      Trust me, you will use this button often
     ~World trade
      In here you inspect and revise your imports & exports, and also your aid deals
      You can also offer or request some supplies in the world market
     ~Infrastructure
      In here you inspect and revise your regional infrastructure & resource producers
     ~National Income & Spendings
      In here you can see your nation income & spendings
      If you click this button you can see a more detailed report (again, with a nice pie chart)
      Under this button you can see your balance & the money in your treasury
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Developing [DV00]
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Building Forces [DV01]
1. Building an army:
    You can build an army from any cities you control
    Just order any of your cities to produce your desired units
    You can also set the rally point for a city, this will automatically order your troops to move to the rally point
2. Building a fleet:
    You can only build a fleet in a port city
    Just order a port city to produce the ship you desired
    After it has been completed the ship will hang around in the port until you told it to leave
3. Building a squadron of planes:
    You can build a squadron just like you build an army
    Just order any of your cities to produce your desired planes
    Unlike an army however, you can't set it's rally point

Developing your nation [DV02]
1. Increase your cities IPUs
    You can increase your cities by ordering them to produce "<Insert city infrastructure here> Industries"
    For example, you have a city with an IPUs of 50, and it's infrastructure is advanced
                       to increase that city IPUs you have to order it to produce "Advanced Industries"
    Remember, increasing you cities IPUs is VERY IMPORTANT
    The higher your cities IPUs the faster it is to make an army or produce goods
    It will also add to your nation score as industrial points
2. Upgrading an infrastructure of a city
    You can upgrade an infrastructure of a city by increasing its IPUs
    Once the required IPUs is fulfilled you can upgrade it by ordering a city to produce "Upgrade Industries"
    This the list of Infrastructure and its minimum & maximum IPUs:
    -PreIndustrial:	1-10 IPUs
    -Industrial: 	10-50 IPUs
    -Advanced:	50-~ IPUs
    This means that the required IPUs to upgrade your city from PreIndustrial to Industrial is 10 IPUs
    Note that once your cities infrastructure is advanced, you can't upgrade it further, but you can increase its IPUs as high as you want
    Remember, you need to have a higher infrastructure to produce more advanced technology
    For example, you can produce conscripts from a PreIndustrial cities and highers, but can only produce advanced tanks from an advanced city
3. Developing Infrastructure
    You can develop your regional infrastructure, which includes food production, fortification & Transportation Infrastructure
    To develop your regional infrastructure you in the infrastructure button in the Economic panel
    Alternatively, you can select the region you want to develop and click upgrade (There is no difference from using the other method & this one is boring)

    There is some benefits from developing your regional infrastructure
    This is the list of benefits:
    -Developing food production
     If you develop food production you will (obviously) produce more food each turn
     It will also give you a productivity multiplier which means that you will produce much faster
    -Developing Fortification
     If you develop a region's fortification, it will give you a defense bonus when you are defending that region
     It will also give you anti air defense in the region
    -Developing Transportation Infrastructure
     If you develop a region's transportation infrastructure, it will give you a movement bonus
     Which means your troops will move much faster in from (or to) that region
     It will also give you a resource production bonus
4. Developing resource producer
    You can resource producers output by selecting the infrastructure button in the economic panel
    Alternatively, you can select the resource you want to develop and change it's production order (There is no difference from using the other method & this one is boring)
    
    If you increase (or even maximize) your output, you will have to use more labor & pay more maintenance
    On the other hand, the more resource you have, the more you can sell in the world market, and the more to produce your army of doom
5. Researching
    You can research more projects by selecting research from the Domestic panel
    Remeber, every research needs IPUs assigned to it to advance
    To assign more IPUs, select a city and order it to produce "Research"
    
    If you research technology intensively, and abandon your army, you can have a technological superiority
    Imagine that you have an advanced infantry with a machine gun complemented with good armor while your enemy still have a basic infantry armed with a cheap rifle and no armor
    
    On the other hand, instead of focusing your IPUs on research, you can build more low technology troops
    Imagine again the advanced infantry vs the basic infantry
    While fighting 1-on-1 the advanced infantry will win, but how about 1 advanced infantry vs 100 basic infantry?
    
    The choice is yours
6. Liberating a nation
    When you capture a region you should look at the region's culture
    If the region's culture is not part of your national culture than your production output will be low
    The region's infrastructure can also be downgraded because of this
    
    Because of this, it is sometimes a good choice to liberate a nation & let them help you
    If you liberate a nation, it will take your ideology and will join your alliance

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Military Strategies [MS00]
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Defense Strategies [MS01]
1. Iron Curtain
    Ensure the defense of your nation by placing units the borders of your nation
    By doing this you can make sure that your enemies can never gain any region from you
    To optimize this strategy, place more units in the border between you and your enemy & place less units in the border between you and your ally
    Note: Although it may fell useless to protect the border between you and your ally because they already protect you, remember that your ally may rebel
    Compatible Strategy: "The Immovable Object"

2. Ambush!
    Ensure the defense of your nation by placing one cheap unit your borders and strong units with high attack points behind the borders
    If you use this tactic you must sacrifice the weak unit in your border and in the next turn attack the invaders with your strong units
    Once the invaders is destroyed, put your strong units behind the border, and place another weak unit in the border
    DO NOT, i repeat, DO NOT, place your strong units in the border & make sure there is a weak unit protecting your border
    Compatible Strategy: "Shoot first, ask questions later"

2. Comrade in arms
    Protect your allies when they are attacked or even place your units their border to protect their regions
    By doing this you will ensure that your allies can still fight for you & do not join the alliance of your enemies
    Note: If you're participating in a defensive battle (your/your allies units is attacked) do remember to use a unit that has a good defense point not attack point

3. Iron Grip
    Ensure the loyalty of your allies by placing your units their capital (or even in all of their regions)
    By using this tactic, if you're allies do decide to break their alliance and declare war against you, you will have all their regions

4. The Immovable Object
    Make a specialized group consisting of units with high defensive points to protect your regions
    The units in the group is up to you but i would recommend mobilized/motorized infantry because have high defensive points & high speed
    Remember, if you use this tactic you MUST NOT attack the enemy even if they have taken one of your regions
                     wait until the enemy strike one of your units and swiftly send the Guardian units into the battle
                     this will make sure that you are on the defensive
    Compatible Strategy: "Iron Curtain"
5. Shoot first, ask questions later
    Make a specialized group consisting of units with high defensive points to protect your regions
    The units in the group is up to you but i would recommend using tanks because they have high attack points & high speed
    Remember, if you use this tactic you MUST NOT help a unit that is being attacked
                     you must attack the enemy before they attack you!
                     if the enemy do attack you retreat and in the next turn, counterattack
    Compatible Strategy: "The Immovable Object"

6. Anti Air
    Make sure that your units & cities is not bombed to oblivion by a group of bombers by sending some trusty fighters!
    Although with good enough fortification in a region you will also get a free Anti Air, this is usually not enough
    Because of this, it is a good idea to ready a group of fighters in the ready to send some of their planes crashing
    Compatible Strategy: All

7. Bombs away
    Bomb your enemies even before your tanks could fire by using a group bombers!
    By using bombers you can drastically reduce casualties in your army

    This tactic is very compatible with the "Anti Air" tactic, because your bombers need fighter support
    Let your bombers burn the grounds & your fighters to protect them from enemy fighters
    Compatible Strategy: All, especially "Anti Air"

Attack Strategies [MS02]
1. The Irresistable Force
    This tactic is your usual brute force tactics
    Make as many units with high attack points and attack the enemy
    This tactic is very simple, and you can use the "Cannon Fodder" tactic to reduce casualties

2. Cannon Fodder
    Build as many cheap units as you can merge them with strong units
    This tactic can drastically reduce the casualties of your strong units by letting the enemy destroy the weak units
    
    Because in the game, the enemy will randomly destroy some of your forces in battle (if it is strong enough)
    We better let them destroy some weak units    

    Compare this:
    -You attack with 10 tank, the enemy will destroy 5 units in battle
      Because you only have tanks in the group, there will be 5 tanks destroyed
    -You attack with 10 tank & 10 basic infantry, the enemy will destroy 5 units in battle
      Because you have 10 tank & 10 infantry, the enemy chance to destroy your tank will be reduced by half

    Unfortunately, merging with infantry will lower the speed of your group

    Navy Variant: You can also use this tactic in the navy
                        You can protect your precious carriers with cheap cruisers & destroyers
3. Divide & Conquer
    Effectively reduce enemy combat power to a quarter by blocking their supply line!
    This is perhaps the most effective tactic, because the enemy combat power is reduce by 75%!
    
    To do this, you can attack the regions surrounding the enemy capital (but NOT the capital itself)
                    after that place some of your units in the surrounding regions to make sure that enemy won't take it back
                    if the enemy capital is next to a sea (like the capital of the US), occupy that sea with your navy (Preferably some battleships)
                    to make sure that there will be no extra attacking units coming from the enemy capital, you can bomb it to reduce the IPUs
    Remember, DO NOT attack the capital itself, because the enemy will change their capital & you will have to start all over again
    
    Alternatively, you can surround just one region, especially if your enemy strongest force is in that region
    This alternate tactic is useful if you and your enemy is fighting for a region for some turns
    Because the longer you fight for a region (I like to call this type of battle a "heated battle") the enemy will consentrate all its forces in that area
    So, while the main force of you & your enemy is fighting, you can use a mobile infantry to capture the surrounding region & block their supply line
    With their supply line broken, you will have an easy time defeating the rest
    This alternate tactic is extremely compatible with the "High Speed, Low Drag" tactic
    Just understand this logic, can the enemy fight without ammo & food?

4. High Speed, Low Drag
    Have you seen your opponent left their regions empty to send their forces fighting in a heated battle?
    If you do, you should occupy it with your fast unit (usually the mobilized infantry, but tanks is useful too)
    This will help you block the enemy supply line, or if you capture enough of their regions you can even make them surrender
    
    This tactic is very compatible with the "Divide & Conquer" tactic

5. All for One & One for All
    You can combine all your forces (Infantry, artillery, tank, etc) to achieve a greater combat points
    If you use this tactics the strength of the combined group will be greatly enhanced
    You can even attack more enemy units (if you have artillery) and reduce casualties (if you have many infantry, see "Cannon Fodder" tactic)
    
    Unfortunately, because of this the group speed will usually be significantly lowered (especially if you have artillery)
    Because the group will use the speed of the slowest unit (because they don't want anybody to fall behind)

    Navy Variant: You can also use this tactic to optimized your combat power
                        The most terrifying tactic is to combine carriers with battleships
                        You can use the battleship close combat specialty to protect carriers who can attack at long range
                        
                        Remember, if you combine a group with a submarine, that submarine can't hide

6. Special Forces
    Unlike the "All for One & One for All" tactic, you can use this tactic to optimized your combat success
    To do this, divide your group into some groups with each one consisting of only one type of units
    This will help you attack & use the "High Speed, Low Drag" tactic
    
    Unfortunately, because of the specialized groups there will be heavy casualties because you can't use the "Cannon Fodder" tactic

    Navy Variant: You can use this tactic to enhance your navy strenght
                        The most useful of this is to use specialize submarines into its own group
                        If you have a group only filled with submarines, it can't be detected (unless there is a carrier or escort destroyer)
                        This will make them an excellent scout

7. Terror from Beneath the Sea
    By making a specialized group filled with only submarines they will gain some special abilities
    First, they can hide from enemy ships (except carriers & escort destroyers), this will make them excellent scout
            although submarines can be detected by carriers & escort destroyers, both of this ship don't appear often
            the carriers takes a long time to build & require many resources, & the escort destroyers needs to be researched
    Second, because they can't be detected this will make suitable for hit & run tactic
            you can use the submarines to attack transport ships and run after attacking
            with some more submarines you can even destroy a cruiser or a destroyer (or even a battleship) in one shot

8. Air Supremacy
    You can establish air supremacy by building a sizeble squadron of fighters
    This will let you control the sky, which can bring several benefits
    The primary benefit is to prevent enemy bombers from attacking your army
    After that, you can also use the next tactic, the "Death From Above" tactic

9. Death From Above
    Destroy enemies army & cities, without even scratching the paint of your tank, by sending bombers!
    Send your bombers to soften the enemy forces before sending tanks to occupy the target region
    This tactic is extremely compatible with the "Air Supremacy" tactic (If you don't use the "Air Supremacy" tactic, your bomber will be destroyed)
    Also be careful of Anti Air from well fortified regions

    Navy Variant: You can also use this tactic in the navy be using carriers
                        Carriers can attack from long range and even attack lands
                        But their fighters can be shot down and must be repaired in the port

10. Repair 2 ships, Get 1 free
     Unlike your army & air force, your ships can be repaired
     To do this enter the ship you want to repair to a port city & change that city production output to "Repair"
     This will let you attack the enemy without building new ships (which takes a long time to build)

11. Live to fight another day!
     Ever got into a battle where your forces can't possibly win?
     If you do, use the most useful command, Retreat
     To retreat, click on a battle
     After that click your army, and change its order to retreat
     Your army can always retreat (albeit with some casualties), provided they have a save place to retreat to

     You may be considered a coward by your enemies (especially in multiplayer)
     But hey, once you have enough units you can always attack them again
     Who will shout that you are a coward if your tanks' cannon is in front of their face?

12. Partisans-B-Gone!
     Ever got your occupied regions taken back by a group of partisans?
     Well cry no more, by using this tactic you can eliminate them before they even appeared!
     To do this once you occupied a region split a unit and let them stay in the region
     This will prevent partisans to rise and take back the region & also help you defend against enemy counterattack

     The units you left is up to you but preferably a motorized infantry because they have a good defense point & high speed
     So when you are under attack all your motorized infantry can be send to that battle in just one turn

13. Watch my six
      Ever get your forces caught suprised by an ambush from the enemy?
      If you do, use this tactic to counter their surprise with another surprise!
      You will usually get a surprise attack by the enemy because of the fog of war
      To eliminate the fog, select a fighter & select a region that has a fog
      After that order it to "Recon", this will send the plane there & eliminate the fog
      Of course, you need to watch out for anti air & other fighters

14. Cruising
      Fact of the Day: Tanks CAN'T swim
      Because of this you can't sent your tank across the water

      But what if I want to assault the enemy across the water? 
      Well don't be afraid you can always send them to other islands in a tiny, fragile transport

      Before you can send your army with transports, you must BUILD the transports
      To do this, select a city & order it to produce "Transport Capacity"

      After that you can let your troops relax in the sea until they reach their destination where they will fight to their last
      
      Remember, because the fragile nature of the transport, even a small submarine can destroy all your units (even if it is 1000 tanks)
      So, you should protect the transports

15. Protecting the weak
      "I prefer them in my side rather than dolphins hopping around"
         -This quote is taken from an unknown soldier referring to the escort destroyer escorting him
      
      Of course, you need to sent your forces across the water
      But what if your enemies destroy the fragile transport?
      Well you have to make sure they don't by escorting them!

      To escort a transport, click on the escort ship & right click on the transport & select "Escort"
      
      The escort ship is up to you, but I would recommend the escort destroyer (because they are build to...escort) who can see any hidden submarines

16. A Soft landing
      Want to make your army useful & attack the enemies instead of relaxing in the sea?
      Well wait no more! The solution has come, you can always let your army go into land by moving them (or right click to the) region you want to go

      Oh but what is this?!
      Your army is destroyed the moment you land?

      Well that is because your combat power is reduced when you just go into land (I don't know, I blamed it on too much relaxing...lazy troopers)
      Usually your combat power is reduced by 67% but if you research "Amphibious Assault", it will only be reduced by 33%
      Nonetheless, even reduced by 33% means there will be some casualties in your army
      So you better make them land with a soft landing

      To do this pick a region where there is little enemy resistance (or even none)
      After that use your carriers to bomb the enemy & let the army land

      Once your army land their combat power will not be reduced & you can continue crushing the enemy

17. The Apocalypse has begun
      Have you researched some nuclear technologies?
      Researching nuclear technology is very useful (albeit very long)
      Once you have researched all the nuclear technologies, you can build the Atomic Bomb

      Yes, the Atomic Bomb.
      This thing ended WWII in the real world & so can you
      
      Once you send an Atmoic Bomb to an enemy city its IPUs will be 0
      And that city status will be changed to "Nuked" which means that its IPUs can never go up again

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Version History [VH00]
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V1 03-26-2009
The first version I published

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Credits [CR00]
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Many thanks to the following person who helped me build this guide:
-Me
(Yes, I build it alone)

Many thanks to Barry Scott Will who inspired me to make a Guide

And many thanks to Muzzy Lane for makingthis wonderful game

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Legal [LE00]
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Written & Copyright 2009 by Jack Allen

Trademarks and other marks are reserved to their original owners. This guide 
is not endorsed or authorized by Muzzy Lane.

This guide is for informational purposes only and no explicit or implicit 
warranty is made with regards to the suitability of this information. The 
reader agrees to indemnify and hold harmless the author, Jack Allen, 
from any consequences of using this information.