[Object]
States = ..\717_alap.b3d
Position = 0, 0, -6

[Object]
States = ..\front_7176.b3d
Position = 0, 0, -6

[Object]
States = pult.b3d
Position = 0, 0, -6.1

[Object]
States = pult_kieg.b3d
Position = 0, 0, -6.1

[Object]
States = ..\717_fenysz_ki.b3d, ..\717_fenysz_ki.b3d, ..\717_fenysz_be.b3d, ..\717_fenysz_be2.b3d
StateFunction = pluginstate[20]
Position = 0, 0, -6.1

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;ANIMÁCIÓK

;FÉKSZELEP
[Object]
States = fekszelep.b3d
Position = 1.03, 0, 3.09
RotateYfunction = if[reverserNotch == 0, (brakeNotch / brakeNotches) * 1.25, 0]
; | if[brakeNotch > 5, 1.57, 0]
RotateYdirection = 0,-1,0

;KONTROLLER
[Object]
States = kontroller.b3d
Position = 0.225, 1.925, 3.155
RotateXfunction = if[reverserNotch != 0, if[brakenotchlinear == 6,-0.8,((powernotch - brakenotchlinear) / 3)*0.4], 0]
RotateXdirection = 1, 0, 0

;SEBESSÉGMÉRŐ
[Object]
States = seb_mutato.b3d
RotateXFunction = speedometer * 3.6 * 0.037524578
RotateXDirection = 0,0,-1
RotateYFunction = 0.325
RotateYDirection = 1,0,0
Position = 0.46, 2.108, 3.373


;;;;;;;;;;;;;;

;KIJELZŐK
[Object]
States = pult_kijelzok_s.b3d, pult_kijelzok_s.b3d, pult_kijelzok_v.b3d, pult_kijelzok_v.b3d
StateFunction = pluginstate[20]
Position = 0, 0, -6.1

;VISSZAJELZŐ - FÉNYSZÓRÓK
[Object]
States = ures.b3d, ures.b3d, pult_fenysz.b3d, pult_fenysz.b3d
StateFunction = pluginstate[20]

;VISSZAJELZŐ - LÉGFÉK
[Object]
States = vjel_legfek_s.b3d, vjel_legfek_v.b3d
Statefunction = if[brakecylinder < 5000, 0, 1]
Position = 0, 0, -6.1

;VISSZAJELZŐ - JOBB AJTÓK
[Object]
States = vjel_ajtoJ_s.b3d, vjel_ajtoJ_v.b3d
Statefunction = rightdoors
Position = 0, 0, -6.1

;VISSZAJELZŐ - BAL AJTÓK
[Object]
States = vjel_ajtoB_s.b3d, vjel_ajtoB_v.b3d
Statefunction = leftdoors
Position = 0, 0, -6.1

;VISSZAJELZŐ - ÉBERSÉGI
[Object]
States = vjel_ebersegi_s.b3d
Position = 0, 0, -6.1

















