[Object]
States = forgovaz.b3d

[Object]
States = kerek.b3d
Position = 0, 0.4, -1
RotateXFunction = value + delta * speedometer / 0.40
[Object]
States = kerek.b3d
Position = 0, 0.4, 1
RotateXFunction = value + delta * speedometer / 0.40