[Object]
States = Ora_Alap.b3d

[Object]
States = Ido_Masodperc.b3d
TextureShiftYFunction = floor[time] / 60

[Object]
States = Ido_Perc.b3d
Position = 0,0,-0.002
TextureShiftYFunction = floor[time / 60] / 60

[Object]
States = Ido_Ora.b3d
Position = 0,0,-0.002
TextureShiftYFunction = floor[time / 3600] / 24

[Object]
States = Ido_Elvalaszto.b3d
Position = 0,0,-0.002
TextureShiftYFunction = floor[time * 2] / 2