; A BKV Zrt. MXA típusú HÉV pótkocsijának belső objektuma az OpenBve-hez
; Készítette : Bzmot332
; Készült : 2010.08.06

[MeshBuilder]                         ;padló
Vertex -1.2, 0.8, 8.3
Vertex 1.2, 0.8, 8.3
Vertex 1.2, 0.8, -8.3
Vertex -1.2, 0.8, -8.3
Face 0,1,2,3
EmissiveColor 100,100,100
[Texture]
Load mxa_padlo.bmp
Coordinates 0,0,0
Coordinates 1,10,0
Coordinates 2,10,50
Coordinates 3,0,50

;falak

[MeshBuilder]                         ;front
Vertex -1.2, 2.8, 8.2
Vertex 1.2, 2.8, 8.2
Vertex 1.2, 0.4, 8.2
Vertex -1.2, 0.4, 8.2
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_back_b.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255

[MeshBuilder]                         ;back
Vertex -1.2, 2.8, -8.2
Vertex 1.2, 2.8, -8.2
Vertex 1.2, 0.4, -8.2
Vertex -1.2, 0.4, -8.2
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_back_b.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255

; Jobb oldal

[MeshBuilder]                         ;első ablak
Vertex 1.2, 2.8, 8.1
Vertex 1.2, 2.8, 7.1
Vertex 1.2, 0.4, 7.1
Vertex 1.2, 0.4, 8.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak2_b.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]                         ;
Vertex 1.2, 2.8, 8.3
Vertex 1.2, 2.8, 8.1
Vertex 1.2, 0.4, 8.1
Vertex 1.2, 0.4, 8.3
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;1.köz oldal
Vertex 1.2, 2.8, 6.3
Vertex 1.2, 2.8, 7.1
Vertex 1.2, 0.4, 7.1
Vertex 1.2, 0.4, 6.3
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;2.köz oldal
Vertex 1.2, 2.8, 4.5
Vertex 1.2, 2.8, 5.1
Vertex 1.2, 0.4, 5.1
Vertex 1.2, 0.4, 4.5
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;1. oldal
Vertex 1.2, 2.8, 1.2
Vertex 1.2, 2.8, 4.5
Vertex 1.2, 0.4, 4.5
Vertex 1.2, 0.4, 1.2
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,1
Coordinates 3,0,1
Transparent 0,0,255

[MeshBuilder]                         ;3.köz oldal
Vertex 1.2, 2.8, 0.6
Vertex 1.2, 2.8, 1.2
Vertex 1.2, 0.4, 1.2
Vertex 1.2, 0.4, 0.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;4.köz oldal
Vertex 1.2, 2.8, -1.2
Vertex 1.2, 2.8, -0.6
Vertex 1.2, 0.4, -0.6
Vertex 1.2, 0.4, -1.2
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;2. oldal
Vertex 1.2, 2.8, -4.5
Vertex 1.2, 2.8, -1.2
Vertex 1.2, 0.4, -1.2
Vertex 1.2, 0.4, -4.5
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,1
Coordinates 3,0,1
Transparent 0,0,255

[MeshBuilder]                         ;5.köz oldal
Vertex 1.2, 2.8, -5.1
Vertex 1.2, 2.8, -4.5
Vertex 1.2, 0.4, -4.5
Vertex 1.2, 0.4, -5.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;6.köz oldal
Vertex 1.2, 2.8, -7.1
Vertex 1.2, 2.8, -6.3
Vertex 1.2, 0.4, -6.3
Vertex 1.2, 0.4, -7.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;hátsó ablak
Vertex 1.2, 2.8, -8.1
Vertex 1.2, 2.8, -7.1
Vertex 1.2, 0.4, -7.1
Vertex 1.2, 0.4, -8.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak2_b.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]                         ;
Vertex 1.2, 2.8, -8.3
Vertex 1.2, 2.8, -8.1
Vertex 1.2, 0.4, -8.1
Vertex 1.2, 0.4, -8.3
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

; Bal oldal

[MeshBuilder]                         ;első ablak
Vertex -1.2, 2.8, 8.1
Vertex -1.2, 2.8, 7.1
Vertex -1.2, 0.4, 7.1
Vertex -1.2, 0.4, 8.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak2_b.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]                         ;
Vertex -1.2, 2.8, 8.3
Vertex -1.2, 2.8, 8.1
Vertex -1.2, 0.4, 8.1
Vertex -1.3, 0.4, 8.3
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;1.köz oldal
Vertex -1.2, 2.8, 6.3
Vertex -1.2, 2.8, 7.1
Vertex -1.2, 0.4, 7.1
Vertex -1.2, 0.4, 6.3
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;2.köz oldal
Vertex -1.2, 2.8, 4.5
Vertex -1.2, 2.8, 5.1
Vertex -1.2, 0.4, 5.1
Vertex -1.2, 0.4, 4.5
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;1. oldal
Vertex -1.2, 2.8, 1.2
Vertex -1.2, 2.8, 4.5
Vertex -1.2, 0.4, 4.5
Vertex -1.2, 0.4, 1.2
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,1
Coordinates 3,0,1
Transparent 0,0,255

[MeshBuilder]                         ;3.köz oldal
Vertex -1.2, 2.8, 0.6
Vertex -1.2, 2.8, 1.2
Vertex -1.2, 0.4, 1.2
Vertex -1.2, 0.4, 0.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;4.köz oldal
Vertex -1.2, 2.8, -1.2
Vertex -1.2, 2.8, -0.6
Vertex -1.2, 0.4, -0.6
Vertex -1.2, 0.4, -1.2
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;2. oldal
Vertex -1.2, 2.8, -4.5
Vertex -1.2, 2.8, -1.2
Vertex -1.2, 0.4, -1.2
Vertex -1.2, 0.4, -4.5
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,1
Coordinates 3,0,1
Transparent 0,0,255

[MeshBuilder]                         ;5.köz oldal
Vertex -1.2, 2.8, -5.1
Vertex -1.2, 2.8, -4.5
Vertex -1.2, 0.4, -4.5
Vertex -1.2, 0.4, -5.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;6.köz oldal
Vertex -1.2, 2.8, -7.1
Vertex -1.2, 2.8, -6.3
Vertex -1.2, 0.4, -6.3
Vertex -1.2, 0.4, -7.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

[MeshBuilder]                         ;hátsó ablak
Vertex -1.2, 2.8, -8.1
Vertex -1.2, 2.8, -7.1
Vertex -1.2, 0.4, -7.1
Vertex -1.2, 0.4, -8.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak2_b.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]                         ;
Vertex -1.2, 2.8, -8.3
Vertex -1.2, 2.8, -8.1
Vertex -1.2, 0.4, -8.1
Vertex -1.3, 0.4, -8.3
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_oldal_ablak_b.bmp
Coordinates 0,0,0
Coordinates 1,0.01,0
Coordinates 2,0.01,1
Coordinates 3,0,1

;tetőelemek

[MeshBuilder]                         ;jobb
Cube 0.1,0.15,8.1
Translate 1.1,2.94,0
EmissiveColor 150,150,150
[Texture]
Load kek2.bmp
Coordinates 0,0.1,0
Coordinates 1,0.2,0
Coordinates 2,0.2,1
Coordinates 3,0.1,1
[MeshBuilder]                         ;bal
Cube 0.1,0.15,8.1
Translate -1.1,2.94,0
EmissiveColor 150,150,150
[Texture]
Load kek2.bmp
Coordinates 0,0.1,0
Coordinates 1,0.2,0
Coordinates 2,0.2,1
Coordinates 3,0.1,1
[MeshBuilder]                         ;elöl
Cube 1.2,0.175,0.1
Translate 0,2.965,8.1
EmissiveColor 150,150,150
[Texture]
Load kek2.bmp
Coordinates 0,0.2,0
Coordinates 1,0.3,0
Coordinates 2,0.3,1
Coordinates 3,0.2,1
[MeshBuilder]                         ;hátul
Cube 1.2,0.175,0.1
Translate 0,2.965,-8.1
EmissiveColor 150,150,150
[Texture]
Load kek2.bmp
Coordinates 0,0.2,0
Coordinates 1,0.3,0
Coordinates 2,0.3,1
Coordinates 3,0.2,1

[MeshBuilder]                         ;plafon B
Vertex -1.0, 3.09, 8.2
Vertex -0.3, 3.15, 8.2
Vertex -0.3, 3.15, -8.2
Vertex -1.0, 3.09, -8.2
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_plafon.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,12
Coordinates 3,0,12
[MeshBuilder]                         ;plafon K
Vertex -0.3, 3.15, 8.2
Vertex 0.3, 3.15, 8.2
Vertex 0.3, 3.15, -8.2
Vertex -0.3, 3.15, -8.2
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_plafon.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,12
Coordinates 3,0,12
[MeshBuilder]                         ;plafon J
Vertex 1.0, 3.09, 8.2
Vertex 0.3, 3.15, 8.2
Vertex 0.3, 3.15, -8.2
Vertex 1.0, 3.09, -8.2
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_plafon.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,12
Coordinates 3,0,12

[MeshBuilder]                         ;lámpa
Vertex -0.15, 3, 8.2
Vertex 0.15, 3, 8.2
Vertex 0.15, 3, -8.2
Vertex -0.15, 3, -8.2
Face 1,0,3,2
EmissiveColor 200,200,200
[Texture]
Load mxa_lampa.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,16
Coordinates 3,0,16
Color 255,255,255,220
[MeshBuilder]
Vertex 0.15, 3.15, 8.2
Vertex 0.15, 3, 8.2
Vertex 0.15, 3, -8.2
Vertex 0.15, 3.15, -8.2
Face2 0,1,2,3
EmissiveColor 200,200,200
[Texture]
Load mxa_lampa.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,16
Coordinates 3,0,16
Color 255,255,255,220
[MeshBuilder]
Vertex -0.15, 3.15, 8.2
Vertex -0.15, 3, 8.2
Vertex -0.15, 3, -8.2
Vertex -0.15, 3.15, -8.2
Face2 0,1,2,3
EmissiveColor 200,200,200
[Texture]
Load mxa_lampa.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,16
Coordinates 3,0,16
Color 255,255,255,220
[MeshBuilder]
Vertex -0.15, 3.15, 8.2
Vertex 0.15, 3.15, 8.2
Vertex 0.15, 3, 8.2
Vertex -0.15, 3, 8.2
Face2 0,1,2,3
EmissiveColor 200,200,200
[Texture]
Load mxa_lampa.bmp
Coordinates 0,1,1
Coordinates 1,0,1
Coordinates 2,0,0
Coordinates 3,1,0
Color 255,255,255,250
[MeshBuilder]
Vertex -0.15, 3.15, -8.2
Vertex 0.15, 3.15, -8.2
Vertex 0.15, 3, -8.2
Vertex -0.15, 3, -8.2
Face2 0,1,2,3
EmissiveColor 200,200,200
[Texture]
Load mxa_lampa.bmp
Coordinates 0,1,1
Coordinates 1,0,1
Coordinates 2,0,0
Coordinates 3,1,0
Color 255,255,255,250
[MeshBuilder]
Cylinder 6,0.03,0.03,16.5
EmissiveColor 250,250,250
Rotate 0,0,0,90
Translate 0.05,3.075,0
[MeshBuilder]
Cylinder 6,0.03,0.03,16.5
EmissiveColor 250,250,250
Rotate 0,0,0,90
Translate -0.05,3.075,0

;csomagtartók

[MeshBuilder]                         ;J1
Vertex 0.6, 2.95, 5.1
Vertex 1.0, 2.85, 5.1
Vertex 1.0, 2.85, 0.6
Vertex 0.6, 2.95, 0.6
Face2 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_csomagtarto.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,4
Coordinates 3,0,4
Transparent 0,0,255

[MeshBuilder]                         ;J2
Vertex 0.6, 2.95, -5.1
Vertex 1.0, 2.85, -5.1
Vertex 1.0, 2.85, -0.6
Vertex 0.6, 2.95, -0.6
Face2 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_csomagtarto.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,4
Coordinates 3,0,4
Transparent 0,0,255

[MeshBuilder]                         ;B1
Vertex -0.6, 2.95, 5.1
Vertex -1.0, 2.85, 5.1
Vertex -1.0, 2.85, 0.6
Vertex -0.6, 2.95, 0.6
Face2 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_csomagtarto.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,4
Coordinates 3,0,4
Transparent 0,0,255

[MeshBuilder]                         ;B2
Vertex -0.6, 2.95, -5.1
Vertex -1.0, 2.85, -5.1
Vertex -1.0, 2.85, -0.6
Vertex -0.6, 2.95, -0.6
Face2 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_csomagtarto.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,4
Coordinates 3,0,4
Transparent 0,0,255

;plafon kapaszkodók

;1.
[MeshBuilder]                         ;J1
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate 0.65,2.975,6.2
[MeshBuilder]                         ;J2
Cylinder 4,0.025,0.025,1
Color 170,165,145
Rotate 0,0,0,90
Translate 0.65,2.825,5.7
[MeshBuilder]                         ;J3
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate 0.65,2.975,5.2
[MeshBuilder]                         ;B1
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate -0.65,2.975,6.2
[MeshBuilder]                         ;B2
Cylinder 4,0.025,0.025,1
Color 170,165,145
Rotate 0,0,0,90
Translate -0.65,2.825,5.7
[MeshBuilder]                         ;B3
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate -0.65,2.975,5.2
[MeshBuilder]                         ;K1
Cylinder 4,0.025,0.025,1.35
Color 170,165,145
Rotate 0,0,90,90
Translate 0,2.825,6.2
[MeshBuilder]                         ;K2
Cylinder 4,0.025,0.025,1.35
Color 170,165,145
Rotate 0,0,90,90
Translate 0,2.825,5.2

;2.
[MeshBuilder]                         ;J1
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate 0.65,2.975,0.5
[MeshBuilder]                         ;J2
Cylinder 4,0.025,0.025,1
Color 170,165,145
Rotate 0,0,0,90
Translate 0.65,2.825,0
[MeshBuilder]                         ;J3
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate 0.65,2.975,-0.5
[MeshBuilder]                         ;B1
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate -0.65,2.975,0.5
[MeshBuilder]                         ;B2
Cylinder 4,0.025,0.025,1
Color 170,165,145
Rotate 0,0,0,90
Translate -0.65,2.825,0
[MeshBuilder]                         ;B3
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate -0.65,2.975,-0.5
[MeshBuilder]                         ;K1
Cylinder 4,0.025,0.025,1.35
Color 170,165,145
Rotate 0,0,90,90
Translate 0,2.825,0.5
[MeshBuilder]                         ;K2
Cylinder 4,0.025,0.025,1.35
Color 170,165,145
Rotate 0,0,90,90
Translate 0,2.825,-0.5

;3.
[MeshBuilder]                         ;J1
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate 0.65,2.975,-6.2
[MeshBuilder]                         ;J2
Cylinder 4,0.025,0.025,1
Color 170,165,145
Rotate 0,0,0,90
Translate 0.65,2.825,-5.7
[MeshBuilder]                         ;J3
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate 0.65,2.975,-5.2
[MeshBuilder]                         ;B1
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate -0.65,2.975,-6.2
[MeshBuilder]                         ;B2
Cylinder 4,0.025,0.025,1
Color 170,165,145
Rotate 0,0,0,90
Translate -0.65,2.825,-5.7
[MeshBuilder]                         ;B3
Cylinder 4,0.025,0.025,0.35
Color 170,165,145
Translate -0.65,2.975,-5.2
[MeshBuilder]                         ;K1
Cylinder 4,0.025,0.025,1.35
Color 170,165,145
Rotate 0,0,90,90
Translate 0,2.825,-6.2
[MeshBuilder]                         ;K2
Cylinder 4,0.025,0.025,1.35
Color 170,165,145
Rotate 0,0,90,90
Translate 0,2.825,-5.2

;ajtók feletti panelek

[MeshBuilder]                         ;J1
Vertex 0.99, 3.1, 6.3
Vertex 0.99, 3.1, 5.1
Vertex 0.99, 2.79, 5.1
Vertex 0.99, 2.79, 6.3
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_ajtofelett.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;J2
Vertex 0.99, 3.1, 0.6
Vertex 0.99, 3.1, -0.6
Vertex 0.99, 2.79, -0.6
Vertex 0.99, 2.79, 0.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_ajtofelett.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;J3
Vertex 0.99, 3.1, -5.1
Vertex 0.99, 3.1, -6.3
Vertex 0.99, 2.79, -6.3
Vertex 0.99, 2.79, -5.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_ajtofelett.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;B1
Vertex -0.99, 3.1, 6.3
Vertex -0.99, 3.1, 5.1
Vertex -0.99, 2.79, 5.1
Vertex -0.99, 2.79, 6.3
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_ajtofelett.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;B2
Vertex -0.99, 3.1, 0.6
Vertex -0.99, 3.1, -0.6
Vertex -0.99, 2.79, -0.6
Vertex -0.99, 2.79, 0.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_ajtofelett.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;B3
Vertex -0.99, 3.1, -5.1
Vertex -0.99, 3.1, -6.3
Vertex -0.99, 2.79, -6.3
Vertex -0.99, 2.79, -5.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_ajtofelett.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1

;paravánfalak

[MeshBuilder]
Vertex 1.2, 2.3, 6.3
Vertex 0.3, 2.3, 6.3
Vertex 0.3, 0.8, 6.3
Vertex 1.2, 0.8, 6.3
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex 1.2, 2.3, 6.3
Vertex 0.3, 2.3, 6.3
Vertex 0.3, 0.8, 6.3
Vertex 1.2, 0.8, 6.3
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]                         ;J1
Vertex 1.2, 2.3, 5.1
Vertex 0.3, 2.3, 5.1
Vertex 0.3, 0.8, 5.1
Vertex 1.2, 0.8, 5.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex 1.2, 2.3, 5.1
Vertex 0.3, 2.3, 5.1
Vertex 0.3, 0.8, 5.1
Vertex 1.2, 0.8, 5.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]                         ;J2
Vertex 1.2, 2.3, 0.6
Vertex 0.3, 2.3, 0.6
Vertex 0.3, 0.8, 0.6
Vertex 1.2, 0.8, 0.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex 1.2, 2.3, 0.6
Vertex 0.3, 2.3, 0.6
Vertex 0.3, 0.8, 0.6
Vertex 1.2, 0.8, 0.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]                         ;J3
Vertex 1.2, 2.3, -0.6
Vertex 0.3, 2.3, -0.6
Vertex 0.3, 0.8, -0.6
Vertex 1.2, 0.8, -0.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex 1.2, 2.3, -0.6
Vertex 0.3, 2.3, -0.6
Vertex 0.3, 0.8, -0.6
Vertex 1.2, 0.8, -0.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]                         ;J4
Vertex 1.2, 2.3, -5.1
Vertex 0.3, 2.3, -5.1
Vertex 0.3, 0.8, -5.1
Vertex 1.2, 0.8, -5.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex 1.2, 2.3, -5.1
Vertex 0.3, 2.3, -5.1
Vertex 0.3, 0.8, -5.1
Vertex 1.2, 0.8, -5.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]                         ;J5
Vertex 1.2, 2.3, -6.3
Vertex 0.3, 2.3, -6.3
Vertex 0.3, 0.8, -6.3
Vertex 1.2, 0.8, -6.3
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex 1.2, 2.3, -6.3
Vertex 0.3, 2.3, -6.3
Vertex 0.3, 0.8, -6.3
Vertex 1.2, 0.8, -6.3
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]                         ;B0
Vertex -1.2, 2.3, 6.3
Vertex -0.3, 2.3, 6.3
Vertex -0.3, 0.8, 6.3
Vertex -1.2, 0.8, 6.3
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex -1.2, 2.3, 6.3
Vertex -0.3, 2.3, 6.3
Vertex -0.3, 0.8, 6.3
Vertex -1.2, 0.8, 6.3
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]                         ;B1
Vertex -1.2, 2.3, 5.1
Vertex -0.3, 2.3, 5.1
Vertex -0.3, 0.8, 5.1
Vertex -1.2, 0.8, 5.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex -1.2, 2.3, 5.1
Vertex -0.3, 2.3, 5.1
Vertex -0.3, 0.8, 5.1
Vertex -1.2, 0.8, 5.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]                         ;B2
Vertex -1.2, 2.3, 0.6
Vertex -0.3, 2.3, 0.6
Vertex -0.3, 0.8, 0.6
Vertex -1.2, 0.8, 0.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex -1.2, 2.3, 0.6
Vertex -0.3, 2.3, 0.6
Vertex -0.3, 0.8, 0.6
Vertex -1.2, 0.8, 0.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]                         ;B3
Vertex -1.2, 2.3, -0.6
Vertex -0.3, 2.3, -0.6
Vertex -0.3, 0.8, -0.6
Vertex -1.2, 0.8, -0.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex -1.2, 2.3, -0.6
Vertex -0.3, 2.3, -0.6
Vertex -0.3, 0.8, -0.6
Vertex -1.2, 0.8, -0.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]                         ;B4
Vertex -1.2, 2.3, -5.1
Vertex -0.3, 2.3, -5.1
Vertex -0.3, 0.8, -5.1
Vertex -1.2, 0.8, -5.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex -1.2, 2.3, -5.1
Vertex -0.3, 2.3, -5.1
Vertex -0.3, 0.8, -5.1
Vertex -1.2, 0.8, -5.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]                         ;B5
Vertex -1.2, 2.3, -6.3
Vertex -0.3, 2.3, -6.3
Vertex -0.3, 0.8, -6.3
Vertex -1.2, 0.8, -6.3
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,0,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex -1.2, 2.3, -6.3
Vertex -0.3, 2.3, -6.3
Vertex -0.3, 0.8, -6.3
Vertex -1.2, 0.8, -6.3
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_paravan.bmp
Coordinates 0,1,0
Coordinates 1,0.5,0
Coordinates 2,0.5,1
Coordinates 3,1,1
Transparent 0,0,255

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;ülések;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;J1
[MeshBuilder]                         ;támla
Vertex 0.3, 1.7, 5.1
Vertex 1.2, 1.7, 5.1
Vertex 1.2, 1.15, 5.0
Vertex 0.3, 1.15, 5.0
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex 0.3, 1.15, 5.0
Vertex 1.2, 1.15, 5.0
Vertex 1.2, 1.15, 4.6
Vertex 0.3, 1.15, 4.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex 0.3, 1.7, 5.1
Vertex 0.3, 1.15, 5.0
Vertex 0.3, 1.15, 5.1
Face 0,1,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex 0.3, 1.15, 5.1
Vertex 0.3, 1.15, 4.6
Vertex 0.3, 1.1, 4.6
Vertex 0.3, 1.1, 5.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex 1.2, 1.15, 4.6
Vertex 0.3, 1.15, 4.6
Vertex 0.3, 1.1, 4.6
Vertex 1.2, 1.1, 4.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;J2
[MeshBuilder]                         ;támla1
Vertex 0.3, 1.7, 3.6
Vertex 1.2, 1.7, 3.6
Vertex 1.2, 1.15, 3.7
Vertex 0.3, 1.15, 3.7
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;támla2
Vertex 0.3, 1.7, 3.6
Vertex 1.2, 1.7, 3.6
Vertex 1.2, 1.15, 3.5
Vertex 0.3, 1.15, 3.5
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.1
Vertex 0.3, 1.15, 4.1
Vertex 1.2, 1.15, 4.1
Vertex 1.2, 1.15, 3.1
Vertex 0.3, 1.15, 3.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,2
Coordinates 3,0,2
[MeshBuilder]                         ;oldal_támla
Vertex 0.3, 1.7, 3.6
Vertex 0.3, 1.15, 3.5
Vertex 0.3, 1.15, 3.7
Face 0,1,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex 0.3, 1.15, 4.1
Vertex 0.3, 1.15, 3.1
Vertex 0.3, 1.1, 3.1
Vertex 0.3, 1.1, 4.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.3
Coordinates 1,2,0.3
Coordinates 2,2,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_e
Vertex 1.2, 1.15, 4.1
Vertex 0.3, 1.15, 4.1
Vertex 0.3, 1.1, 4.1
Vertex 1.2, 1.1, 4.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_h
Vertex 1.2, 1.15, 3.1
Vertex 0.3, 1.15, 3.1
Vertex 0.3, 1.1, 3.1
Vertex 1.2, 1.1, 3.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;J3
[MeshBuilder]                         ;támla1
Vertex 0.3, 1.7, 2.1
Vertex 1.2, 1.7, 2.1
Vertex 1.2, 1.15, 2.2
Vertex 0.3, 1.15, 2.2
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;támla2
Vertex 0.3, 1.7, 2.1
Vertex 1.2, 1.7, 2.1
Vertex 1.2, 1.15, 2
Vertex 0.3, 1.15, 2
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.1
Vertex 0.3, 1.15, 2.6
Vertex 1.2, 1.15, 2.6
Vertex 1.2, 1.15, 1.6
Vertex 0.3, 1.15, 1.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,2
Coordinates 3,0,2
[MeshBuilder]                         ;oldal_támla
Vertex 0.3, 1.7, 2.1
Vertex 0.3, 1.15, 2
Vertex 0.3, 1.15, 2.2
Face 0,1,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex 0.3, 1.15, 2.6
Vertex 0.3, 1.15, 1.6
Vertex 0.3, 1.1, 1.6
Vertex 0.3, 1.1, 2.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.3
Coordinates 1,2,0.3
Coordinates 2,2,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_e
Vertex 1.2, 1.15, 2.6
Vertex 0.3, 1.15, 2.6
Vertex 0.3, 1.1, 2.6
Vertex 1.2, 1.1, 2.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_h
Vertex 1.2, 1.15, 1.6
Vertex 0.3, 1.15, 1.6
Vertex 0.3, 1.1, 1.6
Vertex 1.2, 1.1, 1.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;J4
[MeshBuilder]                         ;támla
Vertex 0.3, 1.7, 0.6
Vertex 1.2, 1.7, 0.6
Vertex 1.2, 1.15, 0.7
Vertex 0.3, 1.15, 0.7
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex 0.3, 1.15, 0.7
Vertex 1.2, 1.15, 0.7
Vertex 1.2, 1.15, 1.1
Vertex 0.3, 1.15, 1.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex 0.3, 1.7, 0.6
Vertex 0.3, 1.15, 0.7
Vertex 0.3, 1.15, 0.6
Face 1,0,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex 0.3, 1.15, 0.6
Vertex 0.3, 1.15, 1.1
Vertex 0.3, 1.1, 1.1
Vertex 0.3, 1.1, 0.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex 1.2, 1.15, 1.1
Vertex 0.3, 1.15, 1.1
Vertex 0.3, 1.1, 1.1
Vertex 1.2, 1.1, 1.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;J5
[MeshBuilder]                         ;támla
Vertex 0.3, 1.7, -0.6
Vertex 1.2, 1.7, -0.6
Vertex 1.2, 1.15, -0.7
Vertex 0.3, 1.15, -0.7
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex 0.3, 1.15, -0.7
Vertex 1.2, 1.15, -0.7
Vertex 1.2, 1.15, -1.1
Vertex 0.3, 1.15, -1.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex 0.3, 1.7, -0.6
Vertex 0.3, 1.15, -0.7
Vertex 0.3, 1.15, -0.6
Face 0,1,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex 0.3, 1.15, -0.6
Vertex 0.3, 1.15, -1.1
Vertex 0.3, 1.1, -1.1
Vertex 0.3, 1.1, -0.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex 1.2, 1.15, -1.1
Vertex 0.3, 1.15, -1.1
Vertex 0.3, 1.1, -1.1
Vertex 1.2, 1.1, -1.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;J6
[MeshBuilder]                         ;támla1
Vertex 0.3, 1.7, -2.1
Vertex 1.2, 1.7, -2.1
Vertex 1.2, 1.15, -2.2
Vertex 0.3, 1.15, -2.2
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;támla2
Vertex 0.3, 1.7, -2.1
Vertex 1.2, 1.7, -2.1
Vertex 1.2, 1.15, -2
Vertex 0.3, 1.15, -2
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.1
Vertex 0.3, 1.15, -2.6
Vertex 1.2, 1.15, -2.6
Vertex 1.2, 1.15, -1.6
Vertex 0.3, 1.15, -1.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,2
Coordinates 3,0,2
[MeshBuilder]                         ;oldal_támla
Vertex 0.3, 1.7, -2.1
Vertex 0.3, 1.15, -2
Vertex 0.3, 1.15, -2.2
Face 1,0,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex 0.3, 1.15, -2.6
Vertex 0.3, 1.15, -1.6
Vertex 0.3, 1.1, -1.6
Vertex 0.3, 1.1, -2.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.3
Coordinates 1,2,0.3
Coordinates 2,2,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_e
Vertex 1.2, 1.15, -2.6
Vertex 0.3, 1.15, -2.6
Vertex 0.3, 1.1, -2.6
Vertex 1.2, 1.1, -2.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_h
Vertex 1.2, 1.15, -1.6
Vertex 0.3, 1.15, -1.6
Vertex 0.3, 1.1, -1.6
Vertex 1.2, 1.1, -1.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;J7
[MeshBuilder]                         ;támla1
Vertex 0.3, 1.7, -3.6
Vertex 1.2, 1.7, -3.6
Vertex 1.2, 1.15, -3.7
Vertex 0.3, 1.15, -3.7
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;támla2
Vertex 0.3, 1.7, -3.6
Vertex 1.2, 1.7, -3.6
Vertex 1.2, 1.15, -3.5
Vertex 0.3, 1.15, -3.5
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.1
Vertex 0.3, 1.15, -4.1
Vertex 1.2, 1.15, -4.1
Vertex 1.2, 1.15, -3.1
Vertex 0.3, 1.15, -3.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,2
Coordinates 3,0,2
[MeshBuilder]                         ;oldal_támla
Vertex 0.3, 1.7, -3.6
Vertex 0.3, 1.15, -3.5
Vertex 0.3, 1.15, -3.7
Face 1,0,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex 0.3, 1.15, -4.1
Vertex 0.3, 1.15, -3.1
Vertex 0.3, 1.1, -3.1
Vertex 0.3, 1.1, -4.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.3
Coordinates 1,2,0.3
Coordinates 2,2,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_e
Vertex 1.2, 1.15, -4.1
Vertex 0.3, 1.15, -4.1
Vertex 0.3, 1.1, -4.1
Vertex 1.2, 1.1, -4.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_h
Vertex 1.2, 1.15, -3.1
Vertex 0.3, 1.15, -3.1
Vertex 0.3, 1.1, -3.1
Vertex 1.2, 1.1, -3.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;J8
[MeshBuilder]                         ;támla
Vertex 0.3, 1.7, -5.1
Vertex 1.2, 1.7, -5.1
Vertex 1.2, 1.15, -5.0
Vertex 0.3, 1.15, -5.0
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex 0.3, 1.15, -5.0
Vertex 1.2, 1.15, -5.0
Vertex 1.2, 1.15, -4.6
Vertex 0.3, 1.15, -4.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex 0.3, 1.7, -5.1
Vertex 0.3, 1.15, -5.0
Vertex 0.3, 1.15, -5.1
Face 1,0,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex 0.3, 1.15, -5.1
Vertex 0.3, 1.15, -4.6
Vertex 0.3, 1.1, -4.6
Vertex 0.3, 1.1, -5.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex 1.2, 1.15, -4.6
Vertex 0.3, 1.15, -4.6
Vertex 0.3, 1.1, -4.6
Vertex 1.2, 1.1, -4.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;B1
[MeshBuilder]                         ;támla
Vertex -0.3, 1.7, 5.1
Vertex -1.2, 1.7, 5.1
Vertex -1.2, 1.15, 5.0
Vertex -0.3, 1.15, 5.0
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex -0.3, 1.15, 5.0
Vertex -1.2, 1.15, 5.0
Vertex -1.2, 1.15, 4.6
Vertex -0.3, 1.15, 4.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex -0.3, 1.7, 5.1
Vertex -0.3, 1.15, 5.0
Vertex -0.3, 1.15, 5.1
Face 1,0,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex -0.3, 1.15, 5.1
Vertex -0.3, 1.15, 4.6
Vertex -0.3, 1.1, 4.6
Vertex -0.3, 1.1, 5.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex -1.2, 1.15, 4.6
Vertex -0.3, 1.15, 4.6
Vertex -0.3, 1.1, 4.6
Vertex -1.2, 1.1, 4.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;B2
[MeshBuilder]                         ;támla1
Vertex -0.3, 1.7, 3.6
Vertex -1.2, 1.7, 3.6
Vertex -1.2, 1.15, 3.7
Vertex -0.3, 1.15, 3.7
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;támla2
Vertex -0.3, 1.7, 3.6
Vertex -1.2, 1.7, 3.6
Vertex -1.2, 1.15, 3.5
Vertex -0.3, 1.15, 3.5
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.1
Vertex -0.3, 1.15, 4.1
Vertex -1.2, 1.15, 4.1
Vertex -1.2, 1.15, 3.1
Vertex -0.3, 1.15, 3.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,2
Coordinates 3,0,2
[MeshBuilder]                         ;oldal_támla
Vertex -0.3, 1.7, 3.6
Vertex -0.3, 1.15, 3.5
Vertex -0.3, 1.15, 3.7
Face 1,0,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex -0.3, 1.15, 4.1
Vertex -0.3, 1.15, 3.1
Vertex -0.3, 1.1, 3.1
Vertex -0.3, 1.1, 4.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.3
Coordinates 1,2,0.3
Coordinates 2,2,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_e
Vertex -1.2, 1.15, 4.1
Vertex -0.3, 1.15, 4.1
Vertex -0.3, 1.1, 4.1
Vertex -1.2, 1.1, 4.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_h
Vertex -1.2, 1.15, 3.1
Vertex -0.3, 1.15, 3.1
Vertex -0.3, 1.1, 3.1
Vertex -1.2, 1.1, 3.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;B3
[MeshBuilder]                         ;támla1
Vertex -0.3, 1.7, 2.1
Vertex -1.2, 1.7, 2.1
Vertex -1.2, 1.15, 2.2
Vertex -0.3, 1.15, 2.2
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;támla2
Vertex -0.3, 1.7, 2.1
Vertex -1.2, 1.7, 2.1
Vertex -1.2, 1.15, 2
Vertex -0.3, 1.15, 2
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.1
Vertex -0.3, 1.15, 2.6
Vertex -1.2, 1.15, 2.6
Vertex -1.2, 1.15, 1.6
Vertex -0.3, 1.15, 1.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,2
Coordinates 3,0,2
[MeshBuilder]                         ;oldal_támla
Vertex -0.3, 1.7, 2.1
Vertex -0.3, 1.15, 2
Vertex -0.3, 1.15, 2.2
Face 1,0,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex -0.3, 1.15, 2.6
Vertex -0.3, 1.15, 1.6
Vertex -0.3, 1.1, 1.6
Vertex -0.3, 1.1, 2.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.3
Coordinates 1,2,0.3
Coordinates 2,2,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_e
Vertex -1.2, 1.15, 2.6
Vertex -0.3, 1.15, 2.6
Vertex -0.3, 1.1, 2.6
Vertex -1.2, 1.1, 2.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_h
Vertex -1.2, 1.15, 1.6
Vertex -0.3, 1.15, 1.6
Vertex -0.3, 1.1, 1.6
Vertex -1.2, 1.1, 1.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;B4
[MeshBuilder]                         ;támla
Vertex -0.3, 1.7, 0.6
Vertex -1.2, 1.7, 0.6
Vertex -1.2, 1.15, 0.7
Vertex -0.3, 1.15, 0.7
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex -0.3, 1.15, 0.7
Vertex -1.2, 1.15, 0.7
Vertex -1.2, 1.15, 1.1
Vertex -0.3, 1.15, 1.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex -0.3, 1.7, 0.6
Vertex -0.3, 1.15, 0.7
Vertex -0.3, 1.15, 0.6
Face 0,1,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex -0.3, 1.15, 0.6
Vertex -0.3, 1.15, 1.1
Vertex -0.3, 1.1, 1.1
Vertex -0.3, 1.1, 0.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex -1.2, 1.15, 1.1
Vertex -0.3, 1.15, 1.1
Vertex -0.3, 1.1, 1.1
Vertex -1.2, 1.1, 1.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;B5
[MeshBuilder]                         ;támla
Vertex -0.3, 1.7, -0.6
Vertex -1.2, 1.7, -0.6
Vertex -1.2, 1.15, -0.7
Vertex -0.3, 1.15, -0.7
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex -0.3, 1.15, -0.7
Vertex -1.2, 1.15, -0.7
Vertex -1.2, 1.15, -1.1
Vertex -0.3, 1.15, -1.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex -0.3, 1.7, -0.6
Vertex -0.3, 1.15, -0.7
Vertex -0.3, 1.15, -0.6
Face 1,0,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex -0.3, 1.15, -0.6
Vertex -0.3, 1.15, -1.1
Vertex -0.3, 1.1, -1.1
Vertex -0.3, 1.1, -0.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex -1.2, 1.15, -1.1
Vertex -0.3, 1.15, -1.1
Vertex -0.3, 1.1, -1.1
Vertex -1.2, 1.1, -1.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;B6
[MeshBuilder]                         ;támla1
Vertex -0.3, 1.7, -2.1
Vertex -1.2, 1.7, -2.1
Vertex -1.2, 1.15, -2.2
Vertex -0.3, 1.15, -2.2
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;támla2
Vertex -0.3, 1.7, -2.1
Vertex -1.2, 1.7, -2.1
Vertex -1.2, 1.15, -2
Vertex -0.3, 1.15, -2
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.1
Vertex -0.3, 1.15, -2.6
Vertex -1.2, 1.15, -2.6
Vertex -1.2, 1.15, -1.6
Vertex -0.3, 1.15, -1.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,2
Coordinates 3,0,2
[MeshBuilder]                         ;oldal_támla
Vertex -0.3, 1.7, -2.1
Vertex -0.3, 1.15, -2
Vertex -0.3, 1.15, -2.2
Face 0,1,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex -0.3, 1.15, -2.6
Vertex -0.3, 1.15, -1.6
Vertex -0.3, 1.1, -1.6
Vertex -0.3, 1.1, -2.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.3
Coordinates 1,2,0.3
Coordinates 2,2,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_e
Vertex -1.2, 1.15, -2.6
Vertex -0.3, 1.15, -2.6
Vertex -0.3, 1.1, -2.6
Vertex -1.2, 1.1, -2.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_h
Vertex -1.2, 1.15, -1.6
Vertex -0.3, 1.15, -1.6
Vertex -0.3, 1.1, -1.6
Vertex -1.2, 1.1, -1.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;B7
[MeshBuilder]                         ;támla1
Vertex -0.3, 1.7, -3.6
Vertex -1.2, 1.7, -3.6
Vertex -1.2, 1.15, -3.7
Vertex -0.3, 1.15, -3.7
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;támla2
Vertex -0.3, 1.7, -3.6
Vertex -1.2, 1.7, -3.6
Vertex -1.2, 1.15, -3.5
Vertex -0.3, 1.15, -3.5
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.1
Vertex -0.3, 1.15, -4.1
Vertex -1.2, 1.15, -4.1
Vertex -1.2, 1.15, -3.1
Vertex -0.3, 1.15, -3.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,2
Coordinates 3,0,2
[MeshBuilder]                         ;oldal_támla
Vertex -0.3, 1.7, -3.6
Vertex -0.3, 1.15, -3.5
Vertex -0.3, 1.15, -3.7
Face 0,1,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex -0.3, 1.15, -4.1
Vertex -0.3, 1.15, -3.1
Vertex -0.3, 1.1, -3.1
Vertex -0.3, 1.1, -4.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.3
Coordinates 1,2,0.3
Coordinates 2,2,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_e
Vertex -1.2, 1.15, -4.1
Vertex -0.3, 1.15, -4.1
Vertex -0.3, 1.1, -4.1
Vertex -1.2, 1.1, -4.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k_h
Vertex -1.2, 1.15, -3.1
Vertex -0.3, 1.15, -3.1
Vertex -0.3, 1.1, -3.1
Vertex -1.2, 1.1, -3.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;B8
[MeshBuilder]                         ;támla
Vertex -0.3, 1.7, -5.1
Vertex -1.2, 1.7, -5.1
Vertex -1.2, 1.15, -5.0
Vertex -0.3, 1.15, -5.0
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex -0.3, 1.15, -5.0
Vertex -1.2, 1.15, -5.0
Vertex -1.2, 1.15, -4.6
Vertex -0.3, 1.15, -4.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex -0.3, 1.7, -5.1
Vertex -0.3, 1.15, -5.0
Vertex -0.3, 1.15, -5.1
Face 0,1,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex -0.3, 1.15, -5.1
Vertex -0.3, 1.15, -4.6
Vertex -0.3, 1.1, -4.6
Vertex -0.3, 1.1, -5.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex -1.2, 1.15, -4.6
Vertex -0.3, 1.15, -4.6
Vertex -0.3, 1.1, -4.6
Vertex -1.2, 1.1, -4.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;elöl;;;;;;;;;;;

;J
[MeshBuilder]                         ;támla
Vertex 0.3, 1.7, 6.3
Vertex 1.2, 1.7, 6.3
Vertex 1.2, 1.15, 6.4
Vertex 0.3, 1.15, 6.4
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex 0.3, 1.15, 6.4
Vertex 1.2, 1.15, 6.4
Vertex 1.2, 1.15, 6.8
Vertex 0.3, 1.15, 6.8
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex 0.3, 1.7, 6.3
Vertex 0.3, 1.15, 6.4
Vertex 0.3, 1.15, 6.3
Face 1,0,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex 0.3, 1.15, 6.3
Vertex 0.3, 1.15, 6.8
Vertex 0.3, 1.1, 6.8
Vertex 0.3, 1.1, 6.3
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex 1.2, 1.15, 6.8
Vertex 0.3, 1.15, 6.8
Vertex 0.3, 1.1, 6.8
Vertex 1.2, 1.1, 6.8
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;B
[MeshBuilder]                         ;támla
Vertex -0.3, 1.7, 6.3
Vertex -1.2, 1.7, 6.3
Vertex -1.2, 1.15, 6.4
Vertex -0.3, 1.15, 6.4
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex -0.3, 1.15, 6.4
Vertex -1.2, 1.15, 6.4
Vertex -1.2, 1.15, 6.8
Vertex -0.3, 1.15, 6.8
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex -0.3, 1.7, 6.3
Vertex -0.3, 1.15, 6.4
Vertex -0.3, 1.15, 6.3
Face 0,1,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex -0.3, 1.15, 6.3
Vertex -0.3, 1.15, 6.8
Vertex -0.3, 1.1, 6.8
Vertex -0.3, 1.1, 6.3
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex -1.2, 1.15, 6.8
Vertex -0.3, 1.15, 6.8
Vertex -0.3, 1.1, 6.8
Vertex -1.2, 1.1, 6.8
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;középen
[MeshBuilder]                         ;támla
Vertex 1.2, 1.7, 8.2
Vertex -1.2, 1.7, 8.2
Vertex -1.2, 1.15, 8.1
Vertex 1.2, 1.15, 8.1
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex 1.2, 1.15, 8.1
Vertex -1.2, 1.15, 8.1
Vertex -1.2, 1.15, 7.6
Vertex 1.2, 1.15, 7.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_alul_k
Vertex 1.2, 1.15, 7.6
Vertex -1.2, 1.15, 7.6
Vertex -1.2, 1.1, 7.6
Vertex 1.2, 1.1, 7.6
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.2
Coordinates 1,1,0.2
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex 1.2, 1.15, 7.65
Vertex -1.2, 1.15, 7.65
Vertex -1.2, 0.8, 7.7
Vertex 1.2, 0.8, 7.7
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_farost.bmp
Coordinates 0,0,1
Coordinates 1,1,1
Coordinates 2,1,0
Coordinates 3,0,0

;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;hátul;;;;;;;;;;;

;J
[MeshBuilder]                         ;támla
Vertex 0.3, 1.7, -6.3
Vertex 1.2, 1.7, -6.3
Vertex 1.2, 1.15, -6.4
Vertex 0.3, 1.15, -6.4
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex 0.3, 1.15, -6.4
Vertex 1.2, 1.15, -6.4
Vertex 1.2, 1.15, -6.8
Vertex 0.3, 1.15, -6.8
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex 0.3, 1.7, -6.3
Vertex 0.3, 1.15, -6.4
Vertex 0.3, 1.15, -6.3
Face 0,1,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex 0.3, 1.15, -6.3
Vertex 0.3, 1.15, -6.8
Vertex 0.3, 1.1, -6.8
Vertex 0.3, 1.1, -6.3
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex 1.2, 1.15, -6.8
Vertex 0.3, 1.15, -6.8
Vertex 0.3, 1.1, -6.8
Vertex 1.2, 1.1, -6.8
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;B
[MeshBuilder]                         ;támla
Vertex -0.3, 1.7, -6.3
Vertex -1.2, 1.7, -6.3
Vertex -1.2, 1.15, -6.4
Vertex -0.3, 1.15, -6.4
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex -0.3, 1.15, -6.4
Vertex -1.2, 1.15, -6.4
Vertex -1.2, 1.15, -6.8
Vertex -0.3, 1.15, -6.8
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_támla
Vertex -0.3, 1.7, -6.3
Vertex -0.3, 1.15, -6.4
Vertex -0.3, 1.15, -6.3
Face 1,0,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,0.2,1
Coordinates 2,0,1
[MeshBuilder]                         ;oldal_alul_h
Vertex -0.3, 1.15, -6.3
Vertex -0.3, 1.15, -6.8
Vertex -0.3, 1.1, -6.8
Vertex -0.3, 1.1, -6.3
Face 1,0,3,2
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex -1.2, 1.15, -6.8
Vertex -0.3, 1.15, -6.8
Vertex -0.3, 1.1, -6.8
Vertex -1.2, 1.1, -6.8
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0
Coordinates 3,0,0

;középen
[MeshBuilder]                         ;támla
Vertex 1.2, 1.7, -8.2
Vertex -1.2, 1.7, -8.2
Vertex -1.2, 1.15, -8.1
Vertex 1.2, 1.15, -8.1
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,1
Coordinates 3,0,1
[MeshBuilder]                         ;ülőfel.
Vertex 1.2, 1.15, -8.1
Vertex -1.2, 1.15, -8.1
Vertex -1.2, 1.15, -7.6
Vertex 1.2, 1.15, -7.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,1
Coordinates 3,0,1
[MeshBuilder]                         ;oldal_alul_k
Vertex 1.2, 1.15, -7.6
Vertex -1.2, 1.15, -7.6
Vertex -1.2, 1.1, -7.6
Vertex 1.2, 1.1, -7.6
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_uleshuzat.bmp
Coordinates 0,0,0.2
Coordinates 1,1,0.2
Coordinates 2,1,0
Coordinates 3,0,0
[MeshBuilder]                         ;oldal_alul_k
Vertex 1.2, 1.15, -7.65
Vertex -1.2, 1.15, -7.65
Vertex -1.2, 0.8, -7.7
Vertex 1.2, 0.8, -7.7
Face 0,1,2,3
EmissiveColor 150,150,150
[Texture]
Load mxa_farost.bmp
Coordinates 0,0,1
Coordinates 1,1,1
Coordinates 2,1,0
Coordinates 3,0,0