;PMetro Lakótelep állomás (5) objektum az OpenBve-hez
;Készítette: Bzmot332
;Készült: 2010.11.21

;peron

[MeshBuilder]                                 ;jobboldali peron
Vertex 1.6, 1, 25.0
Vertex 1.6, 1, 0.0
Vertex 1.6, -0.1, 0.0
Vertex 1.6, -0.1, 25.0
Face 0,1,2,3
[Texture]
Load peronszel.bmp
Coordinates 0,0,0
Coordinates 1,4.5,0
Coordinates 2,4.5,1
Coordinates 3,0,1
[MeshBuilder]
Vertex 1.5, 1, 25.0
Vertex 1.5, 1, 0.0
Vertex 1.5, 0.9, 0.0
Vertex 1.5, 0.9, 25.0
Face 0,1,2,3
Color 50,50,50
;
[MeshBuilder]
Vertex 1.5, 1, 25.0
Vertex 2.35, 1, 25.0
Vertex 2.35, 1, 0.0
Vertex 1.5, 1, 0.0
Face 0,1,2,3
[Texture]
Load peronteto_1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,25
Coordinates 3,0,25
[MeshBuilder]
Vertex 2.35, 1, 25.0
Vertex 2.5, 1, 25.0
Vertex 2.5, 1, 0.0
Vertex 2.35, 1, 0.0
Face 0,1,2,3
Color 200,200,200
[MeshBuilder]
Vertex 2.5, 1, 25.0
Vertex 8.6, 1, 25.0
Vertex 8.6, 1, 0.0
Vertex 2.5, 1, 0.0
Face 0,1,2,3
[Texture]
Load peronteto_0.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,25
Coordinates 3,0,25

[MeshBuilder]                                 ;baloldali peron
Vertex -13.6, 1, 0.0
Vertex -13.6, 1, 25.0
Vertex -13.6, -0.1, 25.0
Vertex -13.6, -0.1, 0.0
Face 0,1,2,3
[Texture]
Load peronszel.bmp
Coordinates 0,0,0
Coordinates 1,4.5,0
Coordinates 2,4.5,1
Coordinates 3,0,1
[MeshBuilder]
Vertex -13.5, 1, 0.0
Vertex -13.5, 1, 25.0
Vertex -13.5, 0.9, 25.0
Vertex -13.5, 0.9, 0.0
Face 0,1,2,3
Color 50,50,50
;
[MeshBuilder]
Vertex -14.35, 1, 25.0
Vertex -13.5, 1, 25.0
Vertex -13.5, 1, 0.0
Vertex -14.35, 1, 0.0
Face 0,1,2,3
[Texture]
Load peronteto_1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,25
Coordinates 3,0,25
[MeshBuilder]
Vertex -14.5, 1, 25.0
Vertex -14.35, 1, 25.0
Vertex -14.35, 1, 0.0
Vertex -14.5, 1, 0.0
Face 0,1,2,3
Color 200,200,200
[MeshBuilder]
Vertex -21.5, 1, 25.0
Vertex -14.5, 1, 25.0
Vertex -14.5, 1, 0.0
Vertex -21.5, 1, 0.0
Face 0,1,2,3
[Texture]
Load peronteto_0.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,25
Coordinates 3,0,25

;világítás

[MeshBuilder]
Cylinder 5,0.1,0.1,8
Color 100,100,100
Translate 5.0,5,12.5
[MeshBuilder]
Cylinder 5,0.1,0.1,0.5
Color 100,100,100
Rotate 0,0,1,90
Translate 4.85,9,12.5
[MeshBuilder]
Cube 0.35,0.15,0.15
Color 100,100,100
Translate 4.25,9,12.5

[MeshBuilder]
Cylinder 5,0.1,0.1,8
Color 100,100,100
Translate -17.0,5,12.5
[MeshBuilder]
Cylinder 5,0.1,0.1,0.5
Color 100,100,100
Rotate 0,0,1,90
Translate -16.85,9,12.5
[MeshBuilder]
Cube 0.35,0.15,0.15
Color 100,100,100
Translate -16.25,9,12.5

;oldalfalak

[MeshBuilder]                    ;jobb oldal
Vertex 8.5, 4, 25.0
Vertex 8.5, 4, 0.0
Vertex 8.5, 1, 0.0
Vertex 8.5, 1, 25.0
Face 0,1,2,3
[Texture]
Load oldalfal_1.bmp
Coordinates 0,0,0
Coordinates 1,5,0
Coordinates 2,5,1
Coordinates 3,0,1
Transparent 0,0,255

[MeshBuilder]                    ;bal oldal
Vertex -21.5, 4, 25.0
Vertex -21.5, 4, 0.0
Vertex -21.5, 1, 0.0
Vertex -21.5, 1, 25.0
Face 1,0,3,2
[Texture]
Load oldalfal_1.bmp
Coordinates 0,0,0
Coordinates 1,5,0
Coordinates 2,5,1
Coordinates 3,0,1
Transparent 0,0,255

[MeshBuilder]                    ;jobb végfal
Vertex 3.5, 4, 25.0
Vertex 8.5, 4, 25.0
Vertex 8.5, 0, 25.0
Vertex 3.5, 0, 25.0
Face2 0,1,2,3
[Texture]
Load ep_beton_fal.bmp
Coordinates 0,0,0
Coordinates 1,2,0
Coordinates 2,2,1
Coordinates 3,0,1
[MeshBuilder]                    ;bal végfal
Vertex -21.5, 4, 25.0
Vertex -15.5, 4, 25.0
Vertex -15.5, 0, 25.0
Vertex -21.5, 0, 25.0
Face2 0,1,2,3
[Texture]
Load ep_beton_fal.bmp
Coordinates 0,0,0
Coordinates 1,2,0
Coordinates 2,2,1
Coordinates 3,0,1


;táblák

[MeshBuilder]
Vertex 2.5, 2.5, 25.0
Vertex 3.5, 2.5, 25.0
Vertex 3.5, 1.5, 25.0
Vertex 2.5, 1.5, 25.0
Face 0,1,2,3
[Texture]
Load tilos_1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255

[MeshBuilder]
Vertex -15.5, 2.5, 25.0
Vertex -14.5, 2.5, 25.0
Vertex -14.5, 1.5, 25.0
Vertex -15.5, 1.5, 25.0
Face 0,1,2,3
[Texture]
Load tilos_0.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255

[MeshBuilder]
Vertex 4.0, 4.0, 24.975
Vertex 5.5, 4.0, 24.975
Vertex 5.5, 2.0, 24.975
Vertex 4.0, 2.0, 24.975
Face 0,1,2,3
[Texture]
Load tukor.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1