;PMetro Északi pályaudvar állomás (0) objektum az OpenBve-hez
;Készítette: Bzmot332
;Készült: 2010.06.26

;peron

[MeshBuilder]                                 ;peronszél
Vertex -1.6, 1, 0
Vertex -1.6, 1, 25
Vertex -1.6, -0.1, 25
Vertex -1.6, -0.1, 0
Face 0,1,2,3
[Texture]
Load peronszel.bmp
Coordinates 0,0,0
Coordinates 1,25,0
Coordinates 2,25,1
Coordinates 3,0,1

[MeshBuilder]                                 ;biztonsági sáv
Vertex -2.51, 1, 0
Vertex -2.51, 1, 25
Vertex -1.5, 1, 25
Vertex -1.5, 1, 0
Face 0,1,2,3
[Texture]
Load peron_sav.bmp
Coordinates 0,0,0
Coordinates 1,30,0
Coordinates 2,30,2
Coordinates 3,0,2
[MeshBuilder]                                 ;
Vertex -1.5, 1, 0
Vertex -1.5, 1, 25
Vertex -1.5, 0.9, 25
Vertex -1.5, 0.9, 0
Face 0,1,2,3
Color 50,50,50

[MeshBuilder]                                 ;perontető vörös
Vertex -2.65, 1, 0
Vertex -2.65, 1, 25
Vertex -2.51, 1, 25
Vertex -2.51, 1, 0
Face 0,1,2,3
[Texture]
Load peronteto_1.bmp
Coordinates 0,0,0
Coordinates 1,50,0
Coordinates 2,50,1
Coordinates 3,0,1

[MeshBuilder]                                 ;perontető okker
Vertex -15, 1, 0
Vertex -15, 1, 25
Vertex -2.64, 1, 25
Vertex -2.64, 1, 0
Face 0,1,2,3
[Texture]
Load peronteto_0.bmp
Coordinates 0,0,0
Coordinates 1,50,0
Coordinates 2,50,15
Coordinates 3,0,15

;falak

[MeshBuilder]                                 ;záró fal felül
Vertex -2.5, 4.3, 24
Vertex -8.5, 4.3, 24
Vertex -8.5, 3.75, 24
Vertex -2.5, 3.75, 24
Face2 0,1,2,3
[Texture]
Load oldalfal_02.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,0.225
Coordinates 3,0,0.225

[MeshBuilder]                                 ;záró fal
Vertex -2.5, 3.75, 24
Vertex -8.5, 3.75, 24
Vertex -8.5, 1, 24
Vertex -2.5, 1, 24
Face2 0,1,2,3
[Texture]
Load oldalfal_02.bmp
Coordinates 0,0,0
Coordinates 1,3,0
Coordinates 2,3,1
Coordinates 3,0,1

[MeshBuilder]                                 ;záró fal kívül felül
Vertex -2.5, 4.3, 24
Vertex -2.5, 4.3, 25
Vertex -2.5, 3.75, 25
Vertex -2.5, 3.75, 24
Face2 0,1,2,3
[Texture]
Load oldalfal_01.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,0.225
Coordinates 3,0,0.225

[MeshBuilder]                                 ;záró fal kívül
Vertex -2.5, 3.75, 24
Vertex -2.5, 3.75, 25
Vertex -2.5, 1, 25
Vertex -2.5, 1, 24
Face2 0,1,2,3
[Texture]
Load oldalfal_01.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1

[MeshBuilder]                                 ;külső fal
Vertex -8.5, 3.75, 0
Vertex -8.5, 3.75, 25
Vertex -8.5, 1, 25
Vertex -8.5, 1, 0
Face2 0,1,2,3
[Texture]
Load oldalfal_00.bmp
Coordinates 0,0,0
Coordinates 1,5,0
Coordinates 2,5,1
Coordinates 3,0,1

;jobb oldali falak

[MeshBuilder]                                 ;alsó
Vertex 2, 0.5, 25
Vertex 2, 0.5, 0
Vertex 1.5, -0.1, 0
Vertex 1.5, -0.1, 25
Face 0,1,2,3
[Texture]
Load oldalfal_04.bmp
Coordinates 0,0,0
Coordinates 1,25,0
Coordinates 2,25,1
Coordinates 3,0,1

[MeshBuilder]                                 ;alsó fölötti
Vertex 2.15, 0.75, 25
Vertex 2.15, 0.75, 0
Vertex 2, 0.5, 0
Vertex 2, 0.5, 25
Face 0,1,2,3
[Texture]
Load oldalfal_05.bmp
Coordinates 0,0,0.8
Coordinates 1,1,0.8
Coordinates 2,1,0.9
Coordinates 3,0,0.9

[MeshBuilder]                                 ;nagy
Vertex 2.15, 4.2, 25
Vertex 2.15, 4.2, 0
Vertex 2.15, 0.75, 0
Vertex 2.15, 0.75, 25
Face 0,1,2,3
[Texture]
Load oldalfal_05.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1

;födém

[MeshBuilder]                                 ;bal alsó
Vertex -8.35, 4, 0
Vertex -8.35, 4, 25
Vertex -8.5, 3.74, 25
Vertex -8.5, 3.74, 0
Face 0,1,2,3
[Texture]
Load fodem.bmp
Coordinates 0,0,0.1
Coordinates 1,50,0.1
Coordinates 2,50,1
Coordinates 3,0,1

[MeshBuilder]                                 ;bal középső
Vertex -8, 4.2, 0
Vertex -8, 4.2, 25
Vertex -8.35, 4, 25
Vertex -8.35, 4, 0
Face 0,1,2,3
[Texture]
Load fodem.bmp
Coordinates 0,0,0.1
Coordinates 1,50,0.1
Coordinates 2,50,0.9
Coordinates 3,0,0.9

[MeshBuilder]                                 ;bal felső
Vertex -7.6, 4.3, 0
Vertex -7.6, 4.3, 25
Vertex -8, 4.2, 25
Vertex -8, 4.2, 0
Face 0,1,2,3
[Texture]
Load fodem.bmp
Coordinates 0,0,0.1
Coordinates 1,50,0.1
Coordinates 2,50,0.9
Coordinates 3,0,0.9

[MeshBuilder]                                 ;bal födém
Vertex -4.75, 4.3, 0
Vertex -4.75, 4.3, 25
Vertex -7.6, 4.3, 25
Vertex -7.6, 4.3, 0
Face 0,1,2,3
[Texture]
Load fodem.bmp
Coordinates 0,0,0.1
Coordinates 1,50,0.1
Coordinates 2,50,0.9
Coordinates 3,0,0.9

[MeshBuilder]                                 ;jobb felső
Vertex -4.75, 4.3, 25
Vertex -4.75, 4.3, 0
Vertex -4.35, 4.2, 0
Vertex -4.35, 4.2, 25
Face 0,1,2,3
[Texture]
Load fodem.bmp
Coordinates 0,0,0.1
Coordinates 1,50,0.1
Coordinates 2,50,0.9
Coordinates 3,0,0.9

[MeshBuilder]                                 ;jobb alsó
Vertex -4.35, 4.2, 25
Vertex -4.35, 4.2, 0
Vertex -4, 4, 0
Vertex -4, 4, 25
Face 0,1,2,3
[Texture]
Load fodem.bmp
Coordinates 0,0,0.1
Coordinates 1,50,0.1
Coordinates 2,50,0.9
Coordinates 3,0,0.9

[MeshBuilder]                                 ;jobb födém
Vertex -4, 4, 25
Vertex -4, 4, 0
Vertex -1.5, 4, 0
Vertex -1.5, 4, 25
Face 0,1,2,3
[Texture]
Load fodem.bmp
Coordinates 0,0,0.1
Coordinates 1,50,0.1
Coordinates 2,50,0.9
Coordinates 3,0,0.9

[MeshBuilder]                                 ;peronszél feletti
Vertex -1.3, 4.2, 0
Vertex -1.3, 4.2, 25
Vertex -1.5, 4, 25
Vertex -1.5, 4, 0
Face 0,1,2,3
[Texture]
Load fodem.bmp
Coordinates 0,0,0.1
Coordinates 1,50,0.1
Coordinates 2,50,0.9
Coordinates 3,0,0.9

[MeshBuilder]                                 ;vágány feletti födém
Vertex 2.15, 4.2, 0
Vertex 2.15, 4.2, 25
Vertex -1.5, 4.2, 25
Vertex -1.5, 4.2, 0
Face 0,1,2,3
[Texture]
Load oldalfal_04.bmp
Coordinates 0,0,0
Coordinates 1,50,0
Coordinates 2,50,10
Coordinates 3,0,10

;oszlopok

[MeshBuilder]                                 ;1_X
Cube 0.3, 1.5, 0.1
Color 167,36,0
Translate -3.25,2.5,6.25
[MeshBuilder]                                 ;1_Z
Cube 0.1, 1.5, 0.3
Color 167,36,0
Translate -3.25,2.5,6.25

[MeshBuilder]                                 ;2_X
Cube 0.3, 1.5, 0.1
Color 167,36,0
Translate -3.25,2.5,12.5
[MeshBuilder]                                 ;2_Z
Cube 0.1, 1.5, 0.3
Color 167,36,0
Translate -3.25,2.5,12.5

[MeshBuilder]                                 ;3_X
Cube 0.3, 1.5, 0.1
Color 167,36,0
Translate -3.25,2.5,18.75
[MeshBuilder]                                 ;3_Z
Cube 0.1, 1.5, 0.3
Color 167,36,0
Translate -3.25,2.5,18.75

;ülések

[MeshBuilder]                                 ;oldal_1
Vertex -8.5, 2, 0
Vertex -8.5, 2, 25
Vertex -8.425, 2, 25
Vertex -8.425, 2, 0
Face 0,1,2,3
[Texture]
Load ules.bmp
Coordinates 0,0,0
Coordinates 1,50,0
Coordinates 2,50,1
Coordinates 3,0,1

[MeshBuilder]                                 ;oldal_2
Vertex -8.425, 2, 0
Vertex -8.425, 2, 25
Vertex -8.35, 1.9, 25
Vertex -8.35, 1.9, 0
Face 0,1,2,3
[Texture]
Load ules.bmp
Coordinates 0,0,0
Coordinates 1,50,0
Coordinates 2,50,1
Coordinates 3,0,1

[MeshBuilder]                                 ;oldal_3
Vertex -8.35, 1.9, 0
Vertex -8.35, 1.9, 25
Vertex -8.35, 1.4, 25
Vertex -8.35, 1.4, 0
Face 0,1,2,3
[Texture]
Load ules.bmp
Coordinates 0,0,0
Coordinates 1,50,0
Coordinates 2,50,1
Coordinates 3,0,1

[MeshBuilder]                                 ;oldal_4
Vertex -8.35, 1.5, 0
Vertex -8.35, 1.5, 25
Vertex -7.95, 1.5, 25
Vertex -7.95, 1.5, 0
Face 0,1,2,3
[Texture]
Load ules.bmp
Coordinates 0,0,0
Coordinates 1,50,0
Coordinates 2,50,1
Coordinates 3,0,1

[MeshBuilder]                                 ;oldal_5
Vertex -7.95, 1.5, 0
Vertex -7.95, 1.5, 25
Vertex -7.9, 1.4, 25
Vertex -7.9, 1.4, 0
Face 0,1,2,3
[Texture]
Load ules.bmp
Coordinates 0,0,0
Coordinates 1,50,0
Coordinates 2,50,1
Coordinates 3,0,1

[MeshBuilder]                                 ;oldal_6
Vertex -7.9, 1.4, 0
Vertex -7.9, 1.4, 25
Vertex -8.15, 1, 25
Vertex -8.15, 1, 0
Face 0,1,2,3
[Texture]
Load ules.bmp
Coordinates 0,0,0
Coordinates 1,50,0
Coordinates 2,50,1
Coordinates 3,0,1

;táblák

[MeshBuilder]                                 ;"eszaki"
Vertex -8.49, 3.25, 12
Vertex -8.49, 3.25, 15
Vertex -8.49, 2.85, 15
Vertex -8.49, 2.85, 12
Face 0,1,2,3
[Texture]
Load eszaki.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1

[MeshBuilder]                                 ;állomások 01
Vertex 2.1, 3.23, 10
Vertex 2.1, 3.23, 0
Vertex 2.1, 2.93, 0
Vertex 2.1, 2.93, 10
Face 0,1,2,3
[Texture]
Load allomasok_00.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255

[MeshBuilder]                                 ;"tilos" 0
Vertex -2.5, 2.0, 24.5
Vertex -1.75, 2.0, 24.5
Vertex -1.75, 1.2, 24.5
Vertex -2.5, 1.2, 24.5
Face 0,1,2,3
[Texture]
Load tilos_0.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255

[MeshBuilder]                                 ;"tilos" 1
Vertex -2.5, 2.0, 24.5
Vertex -1.75, 2.0, 24.5
Vertex -1.75, 1.2, 24.5
Vertex -2.5, 1.2, 24.5
Face 1,0,3,2
[Texture]
Load tilos_1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255

;Tükör

[meshbuilder]
cylinder 8, 0.04, 0.04, 01.00
color 112,97,80
translate  -02.35, 01.60, 23.00

[meshbuilder]
cube 0.45,0.025,0.025
color 112,97,80
rotate 0,1,0,-20
translate  -02.35, 02.10, 23.00

[meshbuilder]
cube 0.45,0.025,0.025
color 112,97,80
rotate 0,1,0,-20
translate  -02.35, 03.30, 23.00

[meshbuilder]
cube 0.025,0.625,0.025
color 112,97,80
rotate 0,1,0,-20
translate  -02.773, 02.70, 22.846

[meshbuilder]
cube 0.025,0.625,0.025
color 112,97,80
rotate 0,1,0,-20
translate  -01.927, 02.70, 23.154

[meshbuilder]
cube 0.20,0.01,0.20
color 112,97,80
rotate 0,1,0,0
translate  -02.35, 01.10, 23.000

[MeshBuilder]
vertex -2.773,2.30,22.846
vertex -2.773,3.30,22.846
vertex -1.927,3.30,23.154
vertex -1.927,2.30,23.154
face2 0,1,2,3
Load tukor.bmp
coordinates 0,0,0.8
coordinates 1,0,0
coordinates 2,1,0
coordinates 3,1,0.8

[MeshBuilder]
vertex -2.74,2.10,22.846
vertex -2.74,2.30,22.846
vertex -1.92,2.30,23.154
vertex -1.92,2.10,23.154
Face2 0,1,2,3
[Texture]
Load eszaki.bmp
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1