;PMetro sín objektum
;felszín
;Készítette: Bzmot332

;burkolat

[MeshBuilder]
Vertex 1.5, 0.3, 0
Vertex 1.5, 0.3, 25
Vertex 1.5, -0.05, 25
Vertex 1.5, -0.05, 0
Face2 0,1,2,3
[Texture]
Load burkolat2.bmp
Coordinates 0,0,0
Coordinates 1,25,0
Coordinates 2,25,1
Coordinates 3,0,1
[MeshBuilder]
Vertex 1.25, 0.3, 0
Vertex 1.25, 0.3, 25
Vertex 1.5, 0.3, 25
Vertex 1.5, 0.3, 0
Face2 0,1,2,3
[Texture]
Load burkolat2.bmp
Coordinates 0,0,0
Coordinates 1,25,0
Coordinates 2,25,1
Coordinates 3,0,1

;sín

[MeshBuilder]
Vertex 1.42, 0.15, 25
Vertex 1.34, 0.15, 25
Vertex 1.34, 0.15, 0
Vertex 1.42, 0.15, 0
Face 1,0,3,2
[Texture]
Load sin_01.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,15
Coordinates 3,0,15
[MeshBuilder]
Vertex 1.38, 0, 0
Vertex 1.38, 0, 25
Vertex 1.38, 0.15, 25
Vertex 1.38, 0.15, 0
Face2 0,1,2,3
Color 85,50,50
[MeshBuilder]
Vertex 1.42, 0, 25
Vertex 1.34, 0, 25
Vertex 1.34, 0, 0
Vertex 1.42, 0, 0
Face 0,1,2,3
Color 85,50,50
;
[MeshBuilder]
Vertex -0.72, 0, 25
Vertex -0.8, 0, 25
Vertex -0.8, 0, 0
Vertex -0.72, 0, 0
Face 1,0,3,2
[Texture]
Load sin_01.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,15
Coordinates 3,0,15
[MeshBuilder]
Vertex -0.76, 0, 0
Vertex -0.76, 0, 25
Vertex -0.76, -0.15, 25
Vertex -0.76, -0.15, 0
Face2 0,1,2,3
Color 85,50,50
;
[MeshBuilder]
Vertex 0.72, 0, 25
Vertex 0.8, 0, 25
Vertex 0.8, 0, 0
Vertex 0.72, 0, 0
Face 0,1,2,3
[Texture]
Load sin_01.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,15
Coordinates 3,0,15
[MeshBuilder]
Vertex 0.76, 0, 0
Vertex 0.76, 0, 25
Vertex 0.76, -0.15, 25
Vertex 0.76, -0.15, 0
Face2 0,1,2,3
Color 85,50,50



[MeshBuilder]                                 ;aljzat, közép
Vertex 0.55, -0.05, 25
Vertex 0.75, -0.05, 25
Vertex 0.75, -0.05, 0
Vertex 0.55, -0.05, 0
Face 0,1,2,3
[Texture]
Load aljzat_all_f.bmp
Coordinates 0,0,0
Coordinates 1,0.25,0
Coordinates 2,0.25,10
Coordinates 3,0,10
Color 170,170,170
[MeshBuilder]
Vertex 0.45, -0.15, 25
Vertex 0.55, -0.05, 25
Vertex 0.55, -0.05, 0
Vertex 0.45, -0.15, 0
Face 0,1,2,3
[Texture]
Load aljzat_all_f.bmp
Coordinates 0,0,0
Coordinates 1,0.25,0
Coordinates 2,0.25,10
Coordinates 3,0,10
Color 170,170,170
[MeshBuilder]
Vertex -0.45, -0.15, 25
Vertex 0.45, -0.15, 25
Vertex 0.45, -0.15, 0
Vertex -0.45, -0.15, 0
Face 0,1,2,3
[Texture]
Load aljzat_all_f.bmp
Coordinates 0,0.25,0
Coordinates 1,1.0,0
Coordinates 2,1.0,10
Coordinates 3,0.25,10
Color 170,170,170
[MeshBuilder]
Vertex -0.45, -0.15, 25
Vertex -0.55, -0.05, 25
Vertex -0.55, -0.05, 0
Vertex -0.45, -0.15, 0
Face 1,0,3,2
[Texture]
Load aljzat_all_f.bmp
Coordinates 0,0,0
Coordinates 1,0.25,0
Coordinates 2,0.25,10
Coordinates 3,0,10
Color 170,170,170
[MeshBuilder]
Vertex -0.55, -0.05, 25
Vertex -0.75, -0.05, 25
Vertex -0.75, -0.05, 0
Vertex -0.55, -0.05, 0
Face 1,0,3,2
[Texture]
Load aljzat_all_f.bmp
Coordinates 0,0,0
Coordinates 1,0.25,0
Coordinates 2,0.25,10
Coordinates 3,0,10
Color 170,170,170

[MeshBuilder]                                 ;aljzat, jobb
Vertex 0.75, -0.05, 25
Vertex 0.95, -0.05, 25
Vertex 0.95, -0.05, 0
Vertex 0.75, -0.05, 0
Face 0,1,2,3
[Texture]
Load aljzat_all_f.bmp
Coordinates 0,0.25,0
Coordinates 1,0,0
Coordinates 2,0,10
Coordinates 3,0.25,10
Color 170,170,170
[MeshBuilder]
Vertex 0.95, -0.05, 25
Vertex 1.05, -0.15, 25
Vertex 1.05, -0.15, 0
Vertex 0.95, -0.05, 0
Face 0,1,2,3
[Texture]
Load aljzat_all_f.bmp
Coordinates 0,0.25,0
Coordinates 1,0,0
Coordinates 2,0,10
Coordinates 3,0.25,10
Color 170,170,170
[MeshBuilder]
Vertex 1.05, -0.15, 25
Vertex 2.0, -0.15, 25
Vertex 2.0, -0.15, 0
Vertex 1.05, -0.15, 0
Face 0,1,2,3
[Texture]
Load aljzat_all_f.bmp
Coordinates 0,0.25,0
Coordinates 1,1,0
Coordinates 2,1,10
Coordinates 3,0.25,10
Color 170,170,170

[MeshBuilder]                                 ;aljzat, bal
Vertex -0.75, -0.05, 25
Vertex -0.95, -0.05, 25
Vertex -0.95, -0.05, 0
Vertex -0.75, -0.05, 0
Face 1,0,3,2
[Texture]
Load aljzat_all_f.bmp
Coordinates 0,0.25,0
Coordinates 1,0,0
Coordinates 2,0,10
Coordinates 3,0.25,10
Color 170,170,170
[MeshBuilder]
Vertex -0.95, -0.05, 25
Vertex -1.05, -0.15, 25
Vertex -1.05, -0.15, 0
Vertex -0.95, -0.05, 0
Face 1,0,3,2
[Texture]
Load aljzat_all_f.bmp
Coordinates 0,0.25,0
Coordinates 1,0,0
Coordinates 2,0,10
Coordinates 3,0.25,10
Color 170,170,170
[MeshBuilder]
Vertex -1.05, -0.15, 25
Vertex -2.0, -0.15, 25
Vertex -2.0, -0.15, 0
Vertex -1.05, -0.15, 0
Face 1,0,3,2
[Texture]
Load aljzat_all_f.bmp
Coordinates 0,0.25,0
Coordinates 1,1,0
Coordinates 2,1,10
Coordinates 3,0.25,10
Color 170,170,170

;támasztások

[MeshBuilder]
Cylinder 8,0.06,0.06,0.25
Color 170,150,130
Translate 1.38, -0.15, 2.50
[MeshBuilder]
Cylinder 8,0.08,0.10,0.075
Color 170,150,130
Translate 1.38, -0.04, 2.50

[MeshBuilder]
Cylinder 8,0.06,0.06,0.25
Color 170,150,130
Translate 1.38, -0.15, 7.50
[MeshBuilder]
Cylinder 8,0.08,0.10,0.075
Color 170,150,130
Translate 1.38, -0.04, 7.50

[MeshBuilder]
Cylinder 8,0.06,0.06,0.25
Color 170,150,130
Translate 1.38, -0.15, 12.50
[MeshBuilder]
Cylinder 8,0.08,0.10,0.075
Color 170,150,130
Translate 1.38, -0.04, 12.50

[MeshBuilder]
Cylinder 8,0.06,0.06,0.25
Color 170,150,130
Translate 1.38, -0.15, 17.50
[MeshBuilder]
Cylinder 8,0.08,0.10,0.075
Color 170,150,130
Translate 1.38, -0.04, 17.50

[MeshBuilder]
Cylinder 8,0.06,0.06,0.25
Color 170,150,130
Translate 1.38, -0.15, 22.50
[MeshBuilder]
Cylinder 8,0.08,0.10,0.075
Color 170,150,130
Translate 1.38, -0.04, 22.50