;PMetro alagút kivezető
;1. darab (0)
;nappali
;Készítette: Bzmot332

;terep

[MeshBuilder]             ;aljzat
Vertex -7.5, -0.5, 25
Vertex 3.5, -0.5, 25
Vertex 3.5, -0.5, 0
Vertex -7.5, -0.5, 0
Face 0,1,2,3
[Texture]
Load aljzat.bmp
Coordinates 0,0,0
Coordinates 1,20,0
Coordinates 2,20,40
Coordinates 3,0,40

[MeshBuilder]             ;fű
Vertex -25.0, 9.0, 25
Vertex -7.5, 9.0, 25
Vertex -7.5, 10.0, 0
Vertex -25.0, 10.0, 0
Face 0,1,2,3
[Texture]
Load fu.bmp
Coordinates 0,0,0
Coordinates 1,10,0
Coordinates 2,10,20
Coordinates 3,0,20
;
[MeshBuilder]
Vertex 3.5, 9.0, 25
Vertex 25, 9.0, 25
Vertex 25, 10.0, 0
Vertex 3.5, 10.0, 0
Face 0,1,2,3
[Texture]
Load fu.bmp
Coordinates 0,0,0
Coordinates 1,10,0
Coordinates 2,10,20
Coordinates 3,0,20
;
[MeshBuilder]
Vertex -25.0, 10.0, 0
Vertex 25, 10.0, 0
Vertex 25, 10.25, -10
Vertex -25.0, 10.25, -10
Face 0,1,2,3
[Texture]
Load fu.bmp
Coordinates 0,0,0
Coordinates 1,40,0
Coordinates 2,40,15
Coordinates 3,0,15

;falak

[MeshBuilder]             ;betonfal
Vertex 3.5, 10.0, 0
Vertex -7.5, 10.0, 0
Vertex -7.5, 4.0, 0
Vertex 3.5, 4.0, 0
Face 0,1,2,3
[Texture]
Load beton_fal.bmp
Coordinates 0,0,0
Coordinates 1,5,0
Coordinates 2,5,5
Coordinates 3,0,5
;
;
[MeshBuilder]
Vertex 3.5, 4.0, 0
Vertex 2.5, 4.0, 0
Vertex 2.5, -0.5, 0
Vertex 3.5, -0.5, 0
Face 0,1,2,3
[Texture]
Load beton_fal.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,5
Coordinates 3,0,5
[MeshBuilder]
Vertex -6.5, 4.0, 0
Vertex -7.5, 4.0, 0
Vertex -7.5, -0.5, 0
Vertex -6.5, -0.5, 0
Face 0,1,2,3
[Texture]
Load beton_fal.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,5
Coordinates 3,0,5
;
;
[MeshBuilder]
Vertex 3.5, 9.0, 25
Vertex 3.5, 10.0, -0.01
Vertex 3.5, -0.5, -0.01
Vertex 3.5, -0.5, 25
Face 0,1,2,3
[Texture]
Load beton_fal.bmp
Coordinates 0,0,0
Coordinates 1,10,0
Coordinates 2,10,5
Coordinates 3,0,5
[MeshBuilder]
Vertex -7.5, 9.0, 25
Vertex -7.5, 10.0, -0.01
Vertex -7.5, -0.5, -0.01
Vertex -7.5, -0.5, 25
Face 1,0,3,2
[Texture]
Load beton_fal.bmp
Coordinates 0,0,0
Coordinates 1,10,0
Coordinates 2,10,5
Coordinates 3,0,5

[MeshBuilder]         ;kábelek
Vertex 3.45, 2.5, 0.1
Vertex 2.5, 2.8, 0.1
Vertex 2.5, 2.25, 0.1
Vertex 3.45, 1.5, 0.1
Face 0,1,2,3
[Texture]
Load kabelek.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,5
Coordinates 3,0,5
Transparent 0,0,255
[MeshBuilder]
Vertex 3.45, 2.5, 25
Vertex 3.45, 2.5, -0.01
Vertex 3.45, 1.5, -0.01
Vertex 3.45, 1.5, 25
Face 0,1,2,3
[Texture]
Load kabelek.bmp
Coordinates 0,0,0
Coordinates 1,5,0
Coordinates 2,5,5
Coordinates 3,0,5
Transparent 0,0,255
;
[MeshBuilder]
Vertex -7.45, 2.5, 0.1
Vertex -6.5, 2.8, 0.1
Vertex -6.5, 2.25, 0.1
Vertex -7.45, 1.5, 0.1
Face 1,0,3,2
[Texture]
Load kabelek.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,5
Coordinates 3,0,5
Transparent 0,0,255
[MeshBuilder]
Vertex -7.45, 2.5, 25
Vertex -7.45, 2.5, -0.01
Vertex -7.45, 1.5, -0.01
Vertex -7.45, 1.5, 25
Face 1,0,3,2
[Texture]
Load kabelek.bmp
Coordinates 0,0,0
Coordinates 1,5,0
Coordinates 2,5,5
Coordinates 3,0,5
Transparent 0,0,255

;korlátok

[MeshBuilder]
Vertex 3.55, 10.5, 25
Vertex 3.55, 11.5, 0
Vertex 3.55, 10.0, 0
Vertex 3.55, 9.0, 25
Face2 0,1,2,3
[Texture]
Load korlat.bmp
Coordinates 0,0,0
Coordinates 1,20,0
Coordinates 2,20,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex -7.55, 10.5, 25
Vertex -7.55, 11.5, 0
Vertex -7.55, 10.0, 0
Vertex -7.55, 9.0, 25
Face2 0,1,2,3
[Texture]
Load korlat.bmp
Coordinates 0,0,0
Coordinates 1,20,0
Coordinates 2,20,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex 3.55, 11.5, 0
Vertex -7.55, 11.5, 0
Vertex -7.55, 10.0, 0
Vertex 3.55, 10.0, 0
Face2 0,1,2,3
[Texture]
Load korlat.bmp
Coordinates 0,0,0
Coordinates 1,9,0
Coordinates 2,9,1
Coordinates 3,0,1
Transparent 0,0,255

;világítás

[MeshBuilder]
Vertex 3.55, 6.5, 6.25
Vertex -7.55, 6.5, 6.25
Vertex -7.55, 6.0, 6.25
Vertex 3.55, 6.0, 6.25
;
Vertex 3.55, 6.5, 18.75
Vertex -7.55, 6.5, 18.75
Vertex -7.55, 6.0, 18.75
Vertex 3.55, 6.0, 18.75
;
Face2 0,1,2,3
Face2 4,5,6,7
;
[Texture]
Load kabelek.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
;
[Texture]
Load kabelek.bmp
Coordinates 4,0,0
Coordinates 5,1,0
Coordinates 6,1,1
Coordinates 7,0,1
Transparent 0,0,255
;
[MeshBuilder]
Cube 0.45,0.1,0.2
Color 50,50,50
Translate -2,5.925,6.25
[MeshBuilder]
Cube 0.4,0.05,0.15
Color 255,255,255
Translate -2,5.825,6.25
;
[MeshBuilder]
Cube 0.45,0.1,0.2
Color 50,50,50
Translate -2,5.925,18.75
[MeshBuilder]
Cube 0.4,0.05,0.15
Color 255,255,255
Translate -2,5.825,18.75

;kerítés

[MeshBuilder]
Vertex 20.0, 11.5, 25
Vertex 20.0, 12.5, -10
Vertex 20.0, 10.0, -10
Vertex 20.0, 9.0, 25
Face2 0,1,2,3
[Texture]
Load beton_kerites.bmp
Coordinates 0,0,0
Coordinates 1,15,0
Coordinates 2,15,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex -20.0, 11.5, 25
Vertex -20.0, 12.5, -10
Vertex -20.0, 10.0, -10
Vertex -20.0, 9.0, 25
Face2 0,1,2,3
[Texture]
Load beton_kerites.bmp
Coordinates 0,0,0
Coordinates 1,15,0
Coordinates 2,15,1
Coordinates 3,0,1
Transparent 0,0,255
[MeshBuilder]
Vertex 20.0, 12.5, -10
Vertex -20.0, 12.5, -10
Vertex -20.0, 10.0, -10
Vertex 20.0, 10.0, -10
Face 0,1,2,3
[Texture]
Load beton_kerites.bmp
Coordinates 0,0,0
Coordinates 1,15,0
Coordinates 2,15,1
Coordinates 3,0,1
Transparent 0,0,255

;fák

[MeshBuilder]
Vertex -2.0, 4.5, 1.2
Vertex 2.0, 4.5, -0.8
Vertex 2.0, 0.0, -1.0
Vertex -2.0, 0.0, 1.0
Face2 0,1,2,3
[Texture]
Load fa_0.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
Translate 5,10,5
[MeshBuilder]
Vertex -2.0, 4.5, 1.2
Vertex 2.0, 4.5, -0.8
Vertex 2.0, 0.0, -1.0
Vertex -2.0, 0.0, 1.0
Face2 0,1,2,3
[Texture]
Load fa_0.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
Translate 5,10,15
[MeshBuilder]
Vertex -2.0, 4.5, 1.2
Vertex 2.0, 4.5, -0.8
Vertex 2.0, 0.0, -1.0
Vertex -2.0, 0.0, 1.0
Face2 0,1,2,3
[Texture]
Load fa_0.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
Rotate 0,1,0,-70
Translate -10,10,10

[MeshBuilder]
Vertex -3.0, 5.5, 0.0
Vertex 3.0, 5.5, 0.0
Vertex 3.0, 0.0, 0.0
Vertex -3.0, 0.0, 0.0
Face2 0,1,2,3
[Texture]
Load fa_1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
Rotate 0,1,0,30
Translate 7,10,8
[MeshBuilder]
Vertex -2.5, 5.5, 0.0
Vertex 2.5, 5.5, 0.0
Vertex 2.5, 0.0, 0.0
Vertex -2.5, 0.0, 0.0
Face2 0,1,2,3
[Texture]
Load fa_1.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
Rotate 0,1,0,-30
Translate -12,10,6

[MeshBuilder]
Vertex -2.5, 5.5, 0.0
Vertex 2.5, 5.5, 0.0
Vertex 2.5, 0.0, 0.0
Vertex -2.5, 0.0, 0.0
Face2 0,1,2,3
[Texture]
Load fa_2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
Rotate 0,1,0,30
Translate 6,10,12
[MeshBuilder]
Vertex -2.5, 5.5, 0.0
Vertex 2.5, 5.5, 0.0
Vertex 2.5, 0.0, 0.0
Vertex -2.5, 0.0, 0.0
Face2 0,1,2,3
[Texture]
Load fa_2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
Rotate 0,1,0,30
Translate 6,10,19
[MeshBuilder]
Vertex -2.5, 5.5, 0.0
Vertex 2.5, 5.5, 0.0
Vertex 2.5, 0.0, 0.0
Vertex -2.5, 0.0, 0.0
Face2 0,1,2,3
[Texture]
Load fa_2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
Rotate 0,1,0,-30
Translate -10,10,15
[MeshBuilder]
Vertex -2.5, 5.5, 0.0
Vertex 2.5, 5.5, 0.0
Vertex 2.5, 0.0, 0.0
Vertex -2.5, 0.0, 0.0
Face2 0,1,2,3
[Texture]
Load fa_2.bmp
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0,0,255
Rotate 0,1,0,-30
Translate -10,10,19