C++ and Delphi |
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GDI Graphics |
Dithering method with 256 colors mode.
Demo consists 5 parts which are show some simple but spectacular effects. |
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Sokoban |
The well known game with 120 different
level and slightly modifed GDI routines. |
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Tantrix |
Loop creation is the aim in this
logical game. Use more and more tiles and time. J |
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Connect4 |
Little artificial intelligence
presentation. Minmax method and alpha-beta pruning. |
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Directdraw Graphics |
Same parts and effects like GDI
Graphics, however with Directdraw methods. |
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Balloon |
This is a remake of the old C16 game
Zylon except this one has scrolling background. |
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Asteroids |
Pretty vector graphics in this
asteroids clone. One of my favourite game. |
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Racer2D |
Small game which is try to show car
physics by the help of particle physics engine. |
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DirectX Graphics |
Simple DirectX demo is show the
possibilities of hardware techniques. |
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Maze |
Really fast 2D raycasting maze with
doors and objects. |
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Realtime Raytracer |
Raytracer by the help of quad-tree
acceleration. |
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Racer 3D |
Almost the same like Racer 2D but use different
physics engine with Euler integration in 3D world. |
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Grasshopper4k |
Control your car and get through the
hilly terrain. Race against the time and beat your record if you can. |
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QuadSquad4k |
It is a 4k remake of Asteroids video
game, which was played in my childhood. However I use quads instead of
asteroids. |
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FortressFall4k |
Go medieval and smash some fortress in this
physics-based game. Use your cannon to reduce structures and eliminate the
yellow figures pushing them into the abyss. Try to minimize shots count, use
as less blocks as possible. |
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