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C++ and Delphi |
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GDI Graphics |
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Dithering
method with 256 colors mode. Demo consists 5 parts which are show some simple
but spectacular effects. |
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Sokoban |
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The
well known game with 120 different level and slightly modifed GDI routines. |
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Tantrix |
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Loop
creation is the aim in this logical game. Use more and more tiles and time. J |
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Connect4 |
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Little
artificial intelligence presentation. Minmax method and alpha-beta pruning. |
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Directdraw Graphics |
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Same
parts and effects like GDI Graphics, however with Directdraw methods. |
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Balloon |
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This
is a remake of the old C16 game Zylon except this one has scrolling
background. |
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Asteroids |
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Pretty
vector graphics in this asteroids clone. One of my favourite game. |
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Racer2D |
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Small
game which is try to show car physics by the help of particle physics engine. |
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DirectX Graphics |
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Simple
DirectX demo is show the possibilities of hardware techniques. |
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Maze |
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Really
fast 2D raycasting maze with doors and objects. |
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Realtime Raytracer |
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Raytracer
by the help of quad-tree acceleration. |
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Racer 3D |
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Almost
the same like Racer 2D but use different physics engine with Euler
integration in 3D world. |
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Grasshopper4k |
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Control
your car and get through the hilly terrain. Race against the time and beat
your record if you can. |
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QuadSquad4k |
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It
is a 4k remake of Asteroids video game, which was played in my childhood.
However I use quads instead of asteroids. |
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