Conditions Initial state Final state
Log
Playground
Birth and death rules
Names and colors of the species
Intoxication
Life stages and life times
Predator-prey relationships
Initial colony Final colony
Full screen of the final state Final full screen
Initial habitation Final habitation
Final state of the game and counts of alive cells in all generations
Intermediate states
Generation#10 and #18 generation#10 generation#10
The living cells have reached the border of the playground. The difference of this generation and final state is the presence of an intoxicated cell.