; (c) pre-zli

[Meshbuilder]
Vertex -1.4, 0.3, 25
Vertex -1.4, 0.3, -10
Vertex -1.4, -0.3, -10
Vertex -1.4, -0.3, 25
Vertex -1.5, 0.3, 25
Vertex -1.5, 0.3, -10
Face 3, 2, 1, 0
Face 1, 5, 4, 0
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 1
Coordinates 1, 70, 1
Coordinates 2, 70, 3
Coordinates 3, 0, 3
Coordinates 4, 0, 0
Coordinates 5, 70, 0

[Meshbuilder]
Vertex -1.4, 0.3, -10
Vertex -5, 0.3, -10
Vertex -5, -0.3, -10
Vertex -1.4, -0.3, -10
Vertex -1.4, 0.3, -9.9
Vertex -5, 0.3, -9.9
Face 3, 2, 1, 0
Face 0, 1, 5, 4
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 1
Coordinates 1, 6, 1
Coordinates 2, 6, 3
Coordinates 3, 0, 3
Coordinates 4, 0, 0
Coordinates 5, 6, 0

[Meshbuilder]
Vertex -5, 0.3, 25
Vertex -5, 0.3, -10
Vertex -4.9, 0.3, -10
Vertex -4.9, 0.3, 25
Face 3, 2, 1, 0
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 0
Coordinates 1, 70, 0
Coordinates 2, 70, 1
Coordinates 3, 0, 1

[Meshbuilder]
Vertex -1.5, 0.3, 25
Vertex -4.9, 0.3, 25
Vertex -4.9, 0.3, -9.9
Vertex -1.5, 0.3, -9.9
Face 3, 2, 1, 0
[Texture]
Load beton0.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 17
Coordinates 3, 0, 17