;made by ujpestisrac


[Meshbuilder]
Vertex 0, 0, 2
Vertex 0.3, 0, 2
Vertex 0.3, 0, 0
Vertex 0, 0, 0
Face 0, 1, 2, 3
[Texture]
Load szegely.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

[Meshbuilder]
Vertex 1.7, 0, 2
Vertex 2, 0, 2
Vertex 2, 0, 0
Vertex 1.7, 0, 0
Face 0, 1, 2, 3
[Texture]
Load szegely.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

[Meshbuilder]
Vertex 1.7, 0, 2
Vertex 1.7, 0, 1.7
Vertex 0.3, 0, 1.7
Vertex 0.3, 0, 2
Face 0, 1, 2, 3
[Texture]
Load szegely.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

[Meshbuilder]
Vertex 1.7, 0, 0.3
Vertex 1.7, 0, 0
Vertex 0.3, 0, 0
Vertex 0.3, 0, 0.3
Face 0, 1, 2, 3
[Texture]
Load szegely.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

[Meshbuilder]
Vertex 0.3, 0, 0.3
Vertex 0.3, 0, 1.7
Vertex 1.7, 0, 1.7
Vertex 1.7, 0, 0.3
Face 0, 1, 2, 3
[Texture]
Load grass.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1

