; (c) pre-zli

[Meshbuilder]
Vertex 1.4, 0.2, 25
Vertex 1.4, 0.2, -15
Vertex 1.4, -0.4, -15
Vertex 1.4, -0.4, 25
Vertex 1.5, 0.2, 25
Vertex 1.5, 0.2, -15
Face 0, 1, 2, 3
Face 0, 4, 5, 1
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 1
Coordinates 1, 80, 1
Coordinates 2, 80, 3
Coordinates 3, 0, 3
Coordinates 4, 0, 0
Coordinates 5, 80, 0

[Meshbuilder]
Vertex 1.4, 0.2, -15
Vertex 3.2, 0.2, -15
Vertex 3.2, -0.4, -15
Vertex 1.4, -0.4, -15
Vertex 1.4, 0.2, -14.9
Vertex 3.2, 0.2, -14.9
Face 0, 1, 2, 3
Face 4, 5, 1, 0
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 1
Coordinates 1, 3, 1
Coordinates 2, 3, 3
Coordinates 3, 0, 3
Coordinates 4, 0, 0
Coordinates 5, 3, 0

[Meshbuilder]
Vertex 1.4, 0.2, 25
Vertex 3.2, 0.2, 25
Vertex 3.2, 0.2, -15
Vertex 3.1, 0.2, -15
Vertex 3.1, 0.2, 24.9
Vertex 1.4, 0.2, 24.9
Face 0, 1, 4, 5
Face 1, 2, 3, 4
[Texture]
Load peronszel0.bmp
Coordinates 0, 0, 0
Coordinates 1, 3, 0
Coordinates 2, 80, 0
Coordinates 3, 80, 1
Coordinates 4, 3, 1
Coordinates 5, 0, 1

[Meshbuilder]
Vertex 1.5, 0.2, 24.9
Vertex 3.1, 0.2, 24.9
Vertex 3.1, 0.2, -14.9
Vertex 1.5, 0.2, -14.9
Face 0, 1, 2, 3
[Texture]
Load beton0.bmp
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1