delay
- Syntax
-
#include "graphics.h" void delay(int millisec);
- Description
- The delay function is available in the winbgim implementation of BGI graphics. You do not need to include conio.h; just include graphics.h. The function pauses the computation for the the specified number of milliseconds.
- Return Value
- None.
- See also
None.
- Example
-
/* delay example */ #include "graphics.h" int main(void) { int midx, midy, i; /* initialize the window size */ initwindow(100, 100); midx = getmaxx() / 2; midy = getmaxy() / 2; /* loop through the fill patterns with 4 second delays */ for (i=SOLID_FILL; i<USER_FILL; i++) { /* set the fill style */ setfillstyle(i, getmaxcolor()); /* draw the bar */ bar(midx-50, midy-50, midx+50, midy+50); delay(4000); } /* clean up */ closegraph(); return 0; }
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