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Csatlakozott: 2025.11.08. Szombat 4:27 Hozzászólások: 0
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Elküldve: Szer. Dec. 10, 2025 8:41 am Hozzászólás témája: u4gm Diablo 4 Season 11 Tower Guide How To Rank Every Class |
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Now that the 2.5.0 PTR has fully played out, we have a clear idea of how Season 11 is shaping up and what the new Tower endgame means for each class, especially once you start pushing floors instead of just farming Diablo 4 Items along the way. The Tower leaderboard already shows a pretty sharp gap between the winners and the strugglers, and while Blizzard can still tweak numbers before launch, the current data paints a pretty honest picture of who is cruising and who is hanging on.
Rogue And Sorcerer Struggles
Rogue players are in a weird place right now. Early on, Dance of Knives with Death’s Pavane looked completely busted, then that interaction got fixed and the whole thing fell off a cliff. On the PTR, the best anyone pulled off was around Floor 94 with a Death Trap setup, which feels like going back a season or two instead of playing with the new toys. If you like the class, you are probably hoping someone cracks a solid Heartseeker build soon, because at the moment it feels like you are forcing old traps to carry content they were not meant to carry.
Sorcerers are not exactly shining either. They reached Floor 103, but once you jump in yourself, you notice it right away: the class just feels slower and less explosive. Losing the infinite Teleport Enchantment hits movement in a big way, and without last season’s Chaos perks, the damage looks much more ordinary. Orsivane, the new helm that hands you free defensive enchantments, sounds great on paper but does not really fix the core problem. Most of the success on PTR came from a Lightning Spear style build that floods the screen with sparks, which works, but you can tell it is propping the class up instead of redefining it.
Necromancer Experiments
Necromancers technically sit in the same floor range as Sorcs, also landing on Floor 103, but they cleared those runs a bit quicker. That puts them a touch higher in practical terms. The cheesy Blood Wave setups that people leaned on before are gone, so a lot of players slid back to Shadowblight as the safe option. The interesting twist this time is the Golem-focused builds using the new Gravebloom unique. Swapping a single chunky Golem for three smaller ones that swing twice as fast makes the class feel more active, and you can see players testing different ways to stack attack speed and buffs around that idea.
Druid Power Spikes
Druids managed to break into the top group by pushing up to Floor 105. The standout here is a Cataclysm build that leans heavily on snapshotting. If you have not messed with it before, you are basically locking in big buffs and then letting Cataclysm run with those numbers for longer than it probably should. The reworked Melted Heart of Selig is the key piece. It now scales your resources off your stats, and Druids get a lot of their damage from spending Spirit, so once you stack enough resource and line up your timing, the numbers go wild pretty fast. It is strong, but it also feels like the kind of thing Blizzard tends to keep an eye on.
Spiritborn Speed And Barbarian Dominance
Spiritborn sit just below the top spot, reaching Floor 109 with an Evade Eagle setup that feels more like a farming build than a pure pusher. You move fast, dodge around constantly, and the whole thing clicks because of the armor changes this patch. Aspect of Unyielding Hits lets you turn armor into weapon damage, and Spiritborn can stack armor to silly levels, so your hits start to feel way heavier than you would expect from a “speed” build. It is the sort of setup that clears quick runs easily and still has enough punch to keep climbing when you feel like pushing.
The real story though is Barbarian. They are miles ahead, smashing through Floor 124 and making everything else look a bit under-tuned. The reason is simple: four weapon slots mean an absurd pile of stats, and that pushes Melted Heart of Selig to a level no other class can really touch. When that huge resource pool feeds directly into Hammer of the Ancients, which scales with how much resource you are sitting on, you end up deleting bosses in a way that feels almost wrong. If you want to enjoy this version of Barb, now is the time, because most players expect heavy changes after people start farming high floors and stacking every possible Diablo 4 materials bonus they can find.Take your build to the next level with U4GM’s curated Diablo 4 items, crafted for peak performance and efficiency. |
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