Casino Addict v0.5 for PSP
Copyright 2005 GlobWare.com
http://globware.com
globware@hotmail.com
Updated: 7/1/2005

Casino Addict is FREEWARE.

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Installation:
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If you have a v1.0 PSP then copy the EBOOT.PBP file into \PSP\GAME\CASINOADDICT
or whatever folder you want.  (Never tested before on a firmware 1.0).

Newer packages will now include files for the KXploit, single memory stick
method.  Place both included folders in your \PSP\GAME folder.

* Packages now created with SeiPSPTool to hide corrupt icon.

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About Casino Addict
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Various casino games written in C and based on NEM's Hello, World and 71M's
Solid demo.

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Instructions
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Hidden Commands:

L1 = Reset Cash to Start Amount ($5000)
R1 = Add $1000 to Cash (cheat)
TRIANGLE = Show/Hide Debug Info (only in blackjack)
START = Exit to PSP

Exiting from the Casino menu will automatically save your game.

Your save game file will be saved to the root (\), and will be called 
casinoaddict.dat

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Card Game Instructions
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Blackjack:

BlackJack is played with a standard 52 card deck. Each player and the dealer
are dealt two cards. The cards are dealt one at a time. The cards are worth
their face value, face cards are worth ten and Aces are worth either one or 
eleven.  
  The object of the game is for your card total to be as close to twenty-one as
possible without going over or "busting". If your card total beats the dealers
total you win even money. If your total goes over twenty-one you bust or lose 
your bet. If the dealers busts and your total has not gone over twenty-one you 
win even money. If the hand is a tie it is called a push and there is no money 
won or lost. If your first two cards are equal to twenty-one you have a 
blackjack and are paid 3-2 odds provided the dealer does not also have 
blackjack in which case it is a tie.  

Hitting and Standing   
If you are happy with your first two card total you may stand. If you wish to
take another card you may hit. You may hit or stand as you wish however the 
dealer must hit or stand according to strict rules. The dealer must stand if 
the dealers total is seventeen or more. The dealer must hit if the total is 
less than seventeen.  



Red Dog:

Red Dog is a card game similar to Acey-Deucey and In-Between. The game is
played on a blackjack-sized table with two betting spots -- "bet" and "raise"
-- using a 52-card deck. Only three cards are played per hand. Card suit is not
relevant in Red Dog.

The popularity of Red Dog is largely due to its simplicity. As the pros say, if
you can remember the number seven and know how to subtract, then you can play 
Red Dog as well as anyone in the world.

Objective 
As a player, you place an opening bet and the dealer will deal two cards. The 
object of the game is to bet on the likelihood that the rank of a third card is 
going to fall between the first two. If it does fall between, you win. If it 
doesn't, you lose.

So far, it's too simple. This is where the "raise" bet comes in and it's based 
on the "spread". Spread is the number of card values that lie between the two 
initial cards. The value of any card from 2 to 10 counts at face value, a jack 
counts as 11, a queen as 12, a king as 13, and an ace counts as 14. 

A couple of examples are worthwhile. Let's say the dealer deals a 7 and a 10. 
What's the spread? Since 8 and 9 fall between the 7 and 10, the spread is 2. 
Ok, let's say the next hand plays a 4 and a 5. The spread? Since the cards are 
consecutive, no cards fall between 4 and 5, it's called a "tie", you keep your 
money and the hand is over.

The interesting part of Red Dog is betting on the spread. This is an optional 
second bet where you go for a bonus payout. The house sets the odds based on a 
simple principle: the narrower the spread, the higher the potential payout 
("bonus").

Betting 
As indicated, you open with a bet and the dealer deals two cards. The cards 
are placed face up on the table and the dealer will place a marker to indicate 
(a) the spread and (b) the odds the house offers on an additional bet (the 
"raise"). If you bet no further, you will win your original bet at even money
if you win the hand.

If you do decide to raise, you're betting at house odds as printed on the Red 
Dog table. If you win, you get your original bet at even money and the raise 
bet at the odds indicated.

If the first two cards are a tie -- consecutive cards -- you keep your bet.

If the two cards are a pair, betting stops but you'll get paid at 11:1 if the 
third card makes it three of a kind. Otherwise you push.

Finally, if the third card matches either of the first two, you lose your bet.

Payoff 
In a winning hand, opening bets are always paid out at even money. Raise bets
are paid out based on the spread as follows:

Spread  Payoff
  1      5:1
  2      4:1
  3      2:1
 4-11    1:1
 

Roulette

No instructions yet

Poker

5 Card Draw/Video Poker, 10 and up for a pair.

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Revision Changes
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Version 0.5
 * Added Poker.
 * Replaced main menu and icon graphics.
 * Fixed bug where player could spin on Roulette with a bet larger than
   available cash, creating negative cash if lost.

Version 0.4
 * Added background graphics to all games and main menu.
 * Reconfigred layout based on CRAVAVR3's design.
 * Keeps track of wins/losses for each game individually.

Version 0.3
 * Added Roulette.  Cannot bet on numbers currently.
 * Improved Card Images.
 * Added Double Down to Blackjack

Version 0.2
 * Added Red Dog.
 * Fixed a bug in the card reshuffler.

Version 0.1
 * First public beta release.

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Known Errors
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 * None yet.

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If you have any comments, suggestions or bugs, then email globware@hotmail.com
or check out http://globware.com for any updates or fixes.

THIS SOFTWARE PROGRAM MAY BE DISTRIBUTED FOR FREE. THIS PROGRAM CAN NOT BE
SOLD WITHOUT PERMISSION FROM THE AUTHOR/GLOBWARE.COM

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