==================================================
Dr. Mario PSP 0.2 by mikehaggar99(at)gmail(dot)com
==================================================

http://haggar.pocketheaven.com/

My first game code ever, made in LUA for PSP. Quick and dirty clone of Dr. Mario.

You'll need LUA 0.7b7 or better to run this game.

The script is a uncommented mess, but take a look if you want to.

Feel free to send me improvements if you make some.

====
NEWS
====
0.2:
- Added shiny new GFX from Dr. Mario 64.
- Added vertical mode.
- Updated code to work with the new API in LUA 0.7b5.
- Added music pause.
- Added some code so the game won't generate three of the same pill in a row.

0.1:
- First release, hopefully with most bugs fixed.

========
CONTROLS
========
Menu:
L or R-Trigger	= Swap between horizontal and vertical mode
Start		= Start game
Triangle	= Screenshot

Horizontal mode:
Left and Right	= Control Piece
Down		= Drop faster
Circle		= Rotate Clockwise
Cross		= Rotate Counter-clockwise
Triangle	= Screenshot
Start		= Pause
Select		= Restart (or quit if you use Lowser)
Hold		= Hold

Vertical mode:
Up and Down	= Control Piece
Left		= Drop faster
Circle		= Rotate Clockwise
Cross		= Rotate Counter-clockwise
Triangle	= Screenshot
Start		= Pause
Select		= Restart (or quit if you use Lowser)
Hold		= Hold

======
THANKS
======
Big thanks to Nintendo (for making Dr. Mario), Shine and Nevyn (for porting LUA and
script examples), VgSlag (for Pyramid Panic script), Alex Carroll (for ButtonMatch
script), Enrico Colombini (for Lua short reference), zsnes team (for zsnes), Butcha
(for OpenSPC), Nullsoft (for WinAmp), Alpha-II Productions (for SNESAmp), Project64
Team (for Project 64), Rice (for Rice Video Plugin), Guyfawkes (for PSP 1.0 binary of
0.1 version), Jasc (for Paint Shop Pro), Adobe (for Photoshop and Acrobat Reader),
Sony (for PSP and Soundforge) and Microsoft (for Windows and Notepad).
I think that's all ;)
