PSPUAE V0.52

Homepage = http://www.pspuae.com

Thanks goes to Ric for keeping this EMU alive.
README Updated by FOL


Instructions Installation
-------------------------

Unzip PSPUAE0.52
inside the zip you will find A folder called PSP.
Drag and Drop this PSP folder to the ROOT of your MS (normally ms0:).
It may prompt you to Overwrite, click "yes to all".

**WARNING**
-------------------------------------------------------------------------
You will also need to have a VALID Amiga ROM dump file,
you will have to find this yourself, if like me you have
an Amiga dump the ROM yourself.
*NOTE:- If you do not have a Kick.ROM / Working Kick.ROM,
then PSPUAE will return to the PSP OS Menu.

They should be named as follows:-
KickStart 1.0 = kick10.rom
KickStart 1.1 = kick11.rom
KickStart 1.2 = kick12.rom
KickStart 1.3 = kick13.rom
KickStart 2.0 = kick20.rom
KickStart 3.0 = kick30.rom
KickStart 3.1 = kick31.rom
These should be placed in the ms0(PSP ROOT):PSP\GAME\__SCE__PSPUAE\ folder
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Games
-----

Games for the Amiga Emulator, come in a few formats,
the most popular being .ADF (Amiga Disk Format). These .ADF files must
be placed in the ms0(PSP ROOT):PSP\GAME\__SCE__PSPUAE\DISKS\ folder

Instructions Usage
------------------

Navigate to your GAME folder from the PSPsystem MENU.

Now select and press X on PSPUAE0.52.

It will now boot the kick13.rom by default.

Press select to bring up the option menu.

Once in the options menu select options and then press X.

In this menu you can tweak the config of the Emulator
(remember though there is no AGA), set the options up as
you want, then scroll down and press X on "SAVE OPTIONS #1
(you can also save another setup as "SAVE OPTIONS #2).

Press O to go back a menu, then select and press X on
"select a floppy", select a game from the .adf list and press X
(if you want to remove a disk, select and press X on "REMOVE").

Once all floppys are inserted, press O to return to main menu.
All that is left is to select and press X on "RESET AMIGA".

**NOTE :- you will have to play around with the config options
to your needs. Best to test with no floppies to start, see if it
boots to the ROM screen first.

PSP KEY Controls
----------------
TOP LEFT TRIGGER = LEFT MOUSE BUTTON
TOP RIGHT TRIGGER = RIGHT MOUSE BUTTON

D-PAD = JOYSTICK0
ANALOG PAD = MOUSE

SQUARE = ACTIVATE KEYBOARD
CROSS = LEFT MOUSE BUTTON
CIRCLE = RIGHT MOUSE BUTTON
TRIANGLE = HI-RES MOUSE MOVEMENT (Lets you move mouse more precise)

HOME = EXIT (As normal)
SELECT = OPTIONS MENU (Tweak Settings)
START = SCREENSHOT (Takes a screenshot)


EMULATOR HISTORY
----------------

v0.52 - maintenance release
- Corrected 0 byte memory bug when loading/saving options
- Renamed the SAVESTATE folder to STATE
- Added 5 additional savestate slots
- Corrected some text strings

v0.51:
- Support for 1.5 PSPs
- Zoom function now using the GU for better performance
- Double buffering to avoid flickering
- Savestate (this is also a much faster way to load games)
- Several new options although fewer than the last beta
- Lower sensitivity when the analog stick is used as a joystick
- Real 4 channel sound like the original amiga (still some issues though)

v0.49:
- Better game compatibility based on E-UAE-0.8.29-WIP2
- Direct vram access
- Zoom function to allow you to use all PSP screen estate
- Vertical leds including leds for framerate and frameskip
- Kickstart selector

v0.41.1:
- PSP V2.X+ compatability only

v0.41:
-Compiled with latest PSPSDK and GCC 3.4.4 (2005-10-30). Getting a few more fps in some areas

PSP UAE v0.4 (MIB.42) Here

Changes :
- Several minor optimizations on M68K and Amiga/PSP graphics.
- Semi-transparent ( customizable from Config Menu ) full-featured keyboard.
- Fully configurable button and analog stick assignments from Config Menu/Options ( finally )
: includes flexible assignments of key presses, joystick/mouse buttons to PSP buttons.
: includes flexible assignment of Joy0/Joy1/Mouse to PSP Analog stick/Directional Buttons.
- Auto repeat on menu selections.
- Adaptive Border Padding ( change from Config Menu )
- Load / Save / Default configurations ( 2 slots )
: I use this to load different configs for different games... Joystick/Mouse/keys etc...
- ScreenSave to .bmp file. ( Assign key from Config Menu/Options, START button by default )
: saves to directory where the executable was invoked from ( the non-% pspuae directory )
- Fine mouse movement ( HiRes ) is possible while holding button ( assignment customizable )
- From Config Menu, press Select to shortcut back to the Amiga.
- In the Config Menu ( activated by Select ) : Cross (X) is select, Circle (O) is cancel.

Still single buffered, looking at performance / visuals, I don't think I'll do double.

PSP UAE v0.31 w/kbd 1.0 (MIB.42) Here

PSPUAE 0.31 w/KBD 1.0

Changes to PSPUAE 0.31 :
- Moved statistics screen to Menu/Options/Show statistics
- Added finer mouse movements while the () - Circle is pressed.
- Optimized some drawing related functions.
- Added FULL keyboard :
:: To activate/deactivate keyboard; press [] - Square
If Keyboard is active :
- Triangle : changes position of keyboard to top/bottom of the screen.
- Up/Right/Down/Left arrows : walk the keyboard.
- X - Cross : Press invokes a key-press event,
Release invokes a key-release event.
- () - Circle : presses the "Return" key...

The are 8 sticky keys (Ctrl,Alts,Amigas,Shifts,CapsLock); pressed once
will make them sticky (they will not be released - indicated by red
highlight), pressing again will release them.

Also, please note, this uses a US keyboard layout. If your kickrom is
non-US, there are going to be some minor "discrepencies".
( Just imagine that you connected a US keyboard to your Amiga... )

Thank you Christophe for 0.31.

PSP UAE v0.31 kbd 0.1 (MIB.42) Here

How the keyboard input works :
- Press AND(!) HOLD the [] - Square button.
- Press the Up / Down button ( on the left side of the PSP ) to change the selected key.
- Press the Left / Right to jump to the beginning / end of the keylist.
- Press the () - Circle button to actually "Press" the selected key. ( still holding the [] - square button ! )

At the moment no simultaneous key input is implemented ( like pressing a key while holding this and that ).
I know this is not what you had in mind, but it kinda works for now... ;-)

I am designing the proper GUI... etc...

Cheers,

MIB.42

Here v0.31 July 6th 2005

Chip memory set to 2mb so Monkey Island works again
-File selector improvements
-Added options menu

Here v0.3 July 6th 2005

v0.3:
-Added menu
-Added disk selection
-New icon and background image courtesy of Fred Holgado
-You can now install PSPUAE in any PSP/GAME folder

Here v0.2 July 1st 2005

v0.2:
-Added (crappy) sound support
-Added (crappy) auto framerate

Here v0.1 July 1st 2005

v0.1:
-Initial release. Very alpha, no sound, runs at about 85% speed of a real Amiga 500. 

