========================================================= De_Arabia 2 for Counter-Strike a Half-Life Modification Germany 2/5/2000 ========================================================= ------General Information-------------------------------- Title : De_Arabia Filename(s) : de_arabia.bsp2,de_arabia2.txt,de_arabia2_readme.txt Version : 1.1 Beta (Beta 1.0 was a LAN version for my friends) Author : Dirk "Cortex" Jurick E-mail : Dackyy@gmx.de Home page : http://pc.exit.de/cortex Description : A bomb/defuse map in de_dust/cs_iraq style Other maps : none yet Notes : My first ever released map (after over one year WorldCraft learning) ------Play Information----------------------------------- Deathmatch : No Single Player : No Cooperative : No Mod : Counter-Strike Suggested players: 6-12 ------Map information------------------------------------- Base : None Editor(s) used : WorldCraft 2.0 / 2.1 Prefabs used : A tank of my own inspiried by the tank in cs_iraq Known Bugs : yes , the flames on the tank : after they get triggered they donīt stop till they get triggered again Build Time : About two weeks Compile machine : PII-266 / 64 Mb QCSG : 27 QBSP2 : 30 VIS : 1020 QRAD : 2111 Solids : 857 Faces : 5215 Point Entities : 73 Solid Entities : 25 ------Credits--------------------------------------------- First of all Valve and Sierra for the best game we all have ever played ID for a great engine My friends for playtesting and their comments ------Installation--------------------------------------- Unzip all files into your Half-Life/cstrike/maps directory ------Copyright-Permissions----------------------------- If you enjoy playing this level, please send me an e-mail Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. (c) Copyright 2000 Dirk Jurick