[Object]
States = kut.b3d

[Object]
States = viz.b3d
position = 0,0,0
TextureShiftYFunction = -0.6 * time

[Object]
States = viz 2.b3d
position = 2,0,-0.5
TextureShiftYFunction = -0.6 * time

[Object]
States = viz 2.b3d
position = 1.1,0,-0.5
TextureShiftYFunction = -0.6 * time