[meshbuilder]
vertex 0,0,0
vertex -2.5,0,0
vertex -2.5,10,-5
vertex 0,10,-5
face2 0,1,2,3
rotate 0,90,0,90
[Texture]
Load grass.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 5
Coordinates 2, 5, 5
Coordinates 3, 5, 1 

[meshbuilder]
vertex -2.5,0,0
vertex -5,0,0
vertex -5,10,-5
vertex -2.5,10,-5
face2 0,1,2,3
rotate 0,90,0,90
[Texture]
Load grass.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 5
Coordinates 2, 5, 5
Coordinates 3, 5, 1 

[meshbuilder]
vertex -5,0,0
vertex -7.5,0,0
vertex -7.5,10,-5
vertex -5,10,-5
face2 0,1,2,3
rotate 0,90,0,90
[Texture]
Load grass.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 5
Coordinates 2, 5, 5
Coordinates 3, 5, 1 

[meshbuilder]
vertex -7.5,0,0
vertex -10,0,0
vertex -10,10,-5
vertex -7.5,10,-5
face2 0,1,2,3
rotate 0,90,0,90
[Texture]
Load grass.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 5
Coordinates 2, 5, 5
Coordinates 3, 5, 1 

[meshbuilder]
vertex -10,0,0
vertex -12.5,0,0
vertex -12.5,10,-5
vertex -10,10,-5
face2 0,1,2,3
rotate 0,90,0,90
[Texture]
Load grass.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 5
Coordinates 2, 5, 5
Coordinates 3, 5, 1 

[meshbuilder]
vertex -12.5,0,0
vertex -15,0,0
vertex -15,10,-5
vertex -12.5,10,-5
face2 0,1,2,3
rotate 0,90,0,90
[Texture]
Load grass.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 5
Coordinates 2, 5, 5
Coordinates 3, 5, 1 

[meshbuilder]
vertex -15,0,0
vertex -17.5,0,0
vertex -17.5,10,-5
vertex -15,10,-5
face2 0,1,2,3
rotate 0,90,0,90
[Texture]
Load grass.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 5
Coordinates 2, 5, 5
Coordinates 3, 5, 1 

[meshbuilder]
vertex -17.5,0,0
vertex -20,0,0
vertex -20,10,-5
vertex -17.5,10,-5
face2 0,1,2,3
rotate 0,90,0,90
[Texture]
Load grass.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 5
Coordinates 2, 5, 5
Coordinates 3, 5, 1 

[meshbuilder]
vertex -20,0,0
vertex -22.5,0,0
vertex -22.5,10,-5
vertex -20,10,-5
face2 0,1,2,3
rotate 0,90,0,90
[Texture]
Load grass.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 5
Coordinates 2, 5, 5
Coordinates 3, 5, 1 

[meshbuilder]
vertex -22.5,0,0
vertex -25,0,0
vertex -25,10,-5
vertex -22.5,10,-5
face2 0,1,2,3
rotate 0,90,0,90
[Texture]
Load grass.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 5
Coordinates 2, 5, 5
Coordinates 3, 5, 1 