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Flame Leviathan Health: 30,000,000 HP |
Spell | Description | |
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Flame Vents |
Inflicts 3000 Fire damage each second to enemies around the caster. Lasts 10 seconds. 50 yd range |
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Battering Ram |
Rams the target, dealing damage and knocking it forward. Deals 100% Weapon damage and causes the target to take 50% more damage for 20 seconds. |
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Gathering Speed |
Increases movement speed. This buffs increases the speed of the Flame Leviathan by 5% for 10 minutes and stacks up to 20 times. Causing a Circuit Overload will reset the stack count to 0. |
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Turrets | The Flame Leviathan has 4 turrets. Passengers in the demolisher can be launched at him where they can destroy the turrets and then hit the Overload Circuit: stuns Flame Leviathan and causes him to take 50% more damage for 10 seconds. |
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Rockets | The Flame Leviathan fires rockets constantly at the raid, dealing about 700 damage each time they land. (Once every 1-2 seconds) |
VehiclesThis is a vehicle fight and players can choose between multiple vehicles at the beginning of the encounter. The health points of your vehicle depends on the average ilvl of your gear, each vehicle has its own set of unique abilities.Salvaged Siege EngineThis vehicle demolishes towers as you clear the gauntlet and kites the Flame Leviathan. It can carry a passenger.Driver Abilities |
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Ram |
Rams any enemies in front of the demolisher, dealing 22501 to 27501 Damage and knocking them back. Also deals 2850 to 3150 siege damage to buildings. 40 Energy. |
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Electroshock |
Shocks all targets within a 25 yard cone in front of the caster. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec. 20 Energ18% of base mana, Instant cast, 10 sec cooldown |
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Steam Rush |
Put the steam engine into overdrive for a short duration, rushing forward, dealing siege damage and knocking back enemies. 40 Energy, 70 yd range, Instant, 15 sec cooldown |
Passenger Abilities |
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Anti-Air Rocket |
Fires an explosive missile directly forward, detonating when it has travelled 100 yards, hitting any enemies within 10 yards. 0.25 sec cooldown |
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Fire Cannon |
Fires a cannon blast. 20 Energy, 10-70 yd range, Instant |
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Shield Generator |
Activates the shield generator on the Siege Engine, absorbing a limited amount of Physical, Fire, Frost and Arcane damage taken for 5 sec. 1 min cooldown |
Salvaged DemolisherThis vehicle moves slowly but has ranged attacks and can even catapult its passengers. It can carry a passenger, who can grapple the pyrites from the ground and loads them one by one as abilities that deplete them are used.Driver Abilities |
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Hurl Boulder |
Hurls a massive boulder into the distance, dealing 27000 to 33000 damage to enemies within 8 yards of the explosion. 10-70 yd range |
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Hurl Pyrite Barrel |
Hurls an orb of blue pyrite into the distance, dealing damage, but consumes ammo. 10-70 yd range |
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Ram |
Rams any enemies in front of the demolisher, dealing 19000 to 21000 Damage and knocking them back. Also deals 2160 to 2640 siege damage to buildings. 4 sec cooldown |
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Launch Passenger | Launches the Demolisher's passenger into the air |
Passenger Abilities |
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Mortar |
Fires a miniature explosive blast, dealing Fire damage to all enemies in the target area. 1 sec cooldown |
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Anti-Air Rocket |
Fires an explosive missile directly forward, detonating when it has travelled 90 yards, hitting any enemies within 10 yards. |
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Grab Crate |
Use your hook and chain to grab the targetted crate. |
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Increased Speed |
Injects liquid pyrite into the engines, increasing movement speed by 100%. Lasts 20 sec. |
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Load into Catapult |
Load yourself into the catapult arm, using yourself as ammunition. 30 sec cooldown |
Salvaged ChopperThis motorcycle model is very fast and moves very adroitly (it can strafe, for example.) It can carry a passenger.Driver Abilities |
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Speed Boost |
Fires the fuel injectors on the bike, increasing its speed by 100% for 5 sec. |
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Sonic Horn |
Sends a wave of force in front of the motorcycle, causing 6300 to 7700 damage to all enemy targets within 35 yards in a frontal cone. |
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Tar |
Drops a pool of tar for 45 sec that slows the movement speed of enemies within 10 yards. Tar can be ignited. Lasts for 45 sec. 15 sec cooldown |
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First Aid Kit | Heals your passenger fully over 4 sec. 1 min cooldown |
Passenger Abilities None |