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| Ignis the Furnace Master Health: 24,000,000 HP |
| Spell | Description | |
| Flame Jets |
Stomps the ground causing geysers of flame to errupt under all enemies. These geysers deal 8483 to 9517 Fire damage, knocking the targets into the air and interrupting any spells being cast for 8 sec. In addition, the targets take 2000 Fire damage per second for 8 sec. 2.7 sec cast | |
| Scorch |
Fires a jet of flame, burning all enemies in front of the caster within 30 yards, dealing 3770 to 4230 Fire damage every half-second for 3 sec. Additionally, the ground is scorched by this effect causing it to catch on fire, dealing 7540 to 8460 Fire damage every second to all enemies within 13 yards. Iron Constructs within this radius will begin to heat up, eventually becoming molten. | |
| Slag Pot |
Charges and grabs a random enemy target, tossing them into the caster's slag pot. The target is unable to attack the caster and takes 7500 Fire damage every second for 10 sec. If the target survives, they are imbued with the magical slag, increasing their haste by 150% for until cancelled. | |
| Strength of the Creator |
Increases Ignis' damage by 15% each time an Iron Construct spawns. Stacks up to 99 times. |
Ignis will activate the Iron Constructs next to him throughout the fight. You will have to deal with these adds by heating them with Scorch ground effect and run them in the water when they're molten to be able to destroy them.
| Spell | Description | |
| Heat |
Blasts all nearby Iron Constructs with intense heat, increasing their movement speed by 5 and haste by 5. This effect stacks up to 20 times. If this effect stacks to 20, the affected Iron Construct will become Molten. | |
| Molten |
The Iron Construct becomes Molten, increasing haste by 100%. In addition, Flames errupt out from the caster every second, dealing 4713 to 5287 Fire damage to enemies within 7 yards. Drag the Construct in the water and it will become Brittle. | |
| Brittle |
The cold water causes molten Iron Constructs to rapidly solidify, rendering them unable to act. In addition, if they are dealt more than 5000 damage during this state, they will shatter, dealing 18850 to 21150 damage to all enemies in a 10 yard radius. | |
| Shatter |
Deals 18850 to 21150 Physical damage to all enemies within 10 yards. Damage from this effect ignores armor. |