![]() by Alien Factory (1999) Download (28K/SCL) | ![]() by Alien Factory (2000) Download (5K/SCL) | ![]() by Alien Factory (2001) Download (91K/SCL) | |||||||
Sam Style (Aleksandr Aleksandrovic Sinjakov, Novgorod) -> website | |||||||||
![]() by Sam Style (2002) Download (27K/SCL) | ![]() by Tasman and Sam Style (2004) Download (357K/SCL) | ![]() by Sam Style (2004) Download (70.5K/SCL) | ![]() by Sam Style (2005) Download (427K/TRD) | ||||||
This is the port of the game Three Sisters' Story for PC-98, PC / MS-DOS and Windows , developed by a Japanese company JAST Co. Ltd. in 1996 year. Port made by SAM Style conjunction with Tasman in 2004. Text was translated into Russian. Erotic / interactive fiction adventure game in the genre of visual/erotic novels.
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| ![]() by Sam Style (2005) Download (61.5K/SCL) ![]() by Sam Style (2006) Download (20K/SCL) ![]() by Sam Style (2007) Download (117K/SCL) ![]() by Sam Style (2008) Download (10K/TRD) ![]() by Mayhem and Sam Style (2010) Download (18K/SCL) ![]() by Mayhem and Sam Style (2010) Download (37K/SCL) |
![]() by Shiru (2010) Download (24.5K/SCL) | ![]() by Shiru (2010) Download (2.5K/TRD) | ![]() by Sergey Et. and Shuric Prg. (1998) Download (24K/SCL) | ![]() by Shuric Program (1997) Download (21K/SCL) | |
Magic Tokens - a logic game for ZX Spectrum 48K, clone of Bejeweled and Treasures of Montezuma. Developed in 2010 year and participated in the contest Your Game 4 and took second place out of ten works. The game and its source code released under public domain license. On the playing field there are 64 different color chips. The player can swap two adjacent pieces, and if they make a horizontal or vertical row of pieces of the same color, they disappear, and in their place new top fall. Some chips contain "crystals" to pass the level and the player must remove a certain number of chips. This game has ten levels.
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| ![]() by Shuric Program (1999) Download (16.5K/SCL) |
![]() by Flash Inc (1999) Download (32K/TRD) |
![]() by Rome'r Software (1997) Download (48.5K/SCL) | ![]() by Rome'r Software (1997) Download (79K/SCL) |
![]() by Sopolimer (2001) Download (8K/SCL) | ![]() by Sopolimer (2001) Download (7K/SCL) |
![]() by Smokers Hackers Group (1997) Download (22K/SCL) | ![]() by Smokers Hackers Group (1999) Download (52K/SCL) | ![]() by Smokers Hackers Group (2001) Download (13.5K/SCL) |
![]() Download (16K/SCL) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ima Soft | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() Download (9K/SCL) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mr. Gluk | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() by Mr. Gluk and Co. (1998) Download (184.5K/SCL) | ![]() by Mr. Gluk and Co. (2001) Download (242K/TRD) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Homer Simpson in Russia - a graphic adventure game developed Mr.Gluk and Vlad (Ivanovo) in 1998. The game uses a Homer, a character from the popular animated series The Simpsons, as the main character from 20th Century Fox Television. This game requires for at least 128 KB of RAM, also supports 256 KB - if additional memory presendted, in the game there are inserts with digitized sound (voice, effects). Also has support for CMOS clock, but on non-standard ports. In 2001, the game was ported Q-Master (Vladimir Berezenko) on Amiga called USA Chainik in Russia.
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| Siberian Group![]() by Siberian Group (2001) Download (560K/TRD) ![]() by Siberian Group (2003) Download (63K/SCL)
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| Alone Coder![]() by Alone Coder (1996) Download (6K/SCL) ![]() by Alone Coder (2004) Download (504.5K/TRD) ![]() by Alone Coder (2005) Download (41K/SCL) ![]() by Alone Coder (2006) Download (92K/TRD) ![]() by Alone Coder (2008) Download (52.5K/SCL) ![]() by Alone Coder (2007) Download (22K/SCL) Hexagonal Filler - another puzzle game originally from 2004. One of the few games that use software multicolor directly in the game and the only game that supports hardware multicolor. It is also the very first game to support the so-called 'Multigigascreen mode', which is a combined Multicolor (reduced attribute size) and Gigascreen mode (83 colours). In second release of Hexagonal Filler (fixed version, 2008) hardware multicolor moved from D0 to D5 port EFF7 . There is also a version for additional graphics modes for ATM Turbo 2 . Sewerage - a puzzle game that is a variation of Pipe Mania (also known as Pipe Dream). This game was developed for the Your Game 3 compo (2006) and took fourth place out of six.
One of the few new games with beeper music (in the menu and on the final screen). Beeper music player and the music made and copyrighted by Alone Coder. During the game, of course there is AY-3-8910 music.
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| Minigames![]() by Alone Coder (1998) Download (37K/SCL) Color Lines - a minigame included in Disk Trouble! (Trouble), an one panel file manager for TR-DOS by Nuts from 2001. Its unique feature of supporting MS-DOS and various versions of CP/M. The internal viewer is AlCo's ACEdit compatible, so surely were co-operation between the two authors. Do not forget activate Kempston Mouse before start!
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| Action![]() by Action (1999) Download (96K/TRD) ![]() by Action (2000) Download (249.5K/TRD) ![]() by Action (2000) Download (108.5K/TRD) ![]() by Action (2001) Download (105K/SCL) ![]() by Action (2002) Download (379.5K/TRD) ![]() by Action (2004) Download (125K/TRD) ![]() by Action (2005) Download (53.5K/TRD) Omega Hackers Group![]() by Omega Hackers Group (1997) Download (60.5K/SCL) ![]() by Omega Hackers Group (1997) Download (94K/SCL) ![]() by Omega Hackers Group (1998) Download (36.5K/SCL) ![]() by Omega Hackers Group (1999) Download (86K/SCL)
| Mario Islands - a platformer game with Mario. Unlike many other attempts to transfer the game Super Mario Bros on the ZX Spectrum, it has the original concept and gameplay. Developed from 1997 to 2001, its main author Disabler. Was released two playable demos, the project was finally not completed. First demo was released in 1997. It had one level. Hero was moved very slowly. The second demo was another level, and the movement of the hero was significantly accelerated (up to 25fps) and Mario also was able to shoot. However, looked too jerky causing quickly tired eyes. For this and other reasons, the project was cancelled. This version was also attended by inserting voice played through Covox. In the demo versions were completely absent the opponents. The game used a coloured background with graphics parallax scrolling in all directions and monochrome graphics hero, moving pixel by pixel. Also supports Multicolor up to 83 colors (OHG demo).
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| Phantom Family![]() by Heat Group and Phantom Family (1997) Download (27K/SCL) ![]() by Phantom Family (1996) Download (14K/SCL)
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| Virtual Brothers![]() by Virtual Brothers (1997) Download (428K/TRD)
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| Virtual Masters![]() by Virtual Masters (2003) Download (25K/SCL) ![]() by Virtual Masters (2003) Download (18K/SCL)
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| Last Masters Group![]() by Last Masters Group (199?) Download (14K/SCL) ![]() by Last Masters Group (1998) Download (34K/SCL) ![]() by Last Masters Group (1999) Download (94K/TRD)
| Galaxy Inc. (former Galaxy Ltd.)![]() by Galaxy Inc. (1995) Download (198K/SCL) ![]() by Galaxy Ltd. (1994) Download (33K/TRD) ![]() by Galaxy Inc. (1997) Download (117K/SCL) ![]() by Galaxy Inc. and Cobra Software (2000) Download (39K/SCL) 48 Irons - adventure game, released in 1995. According its authors, creating the game inspired by drawings on their college party. Gameplay strongly resembles game series Dizzy, but there are also original elements. The game is divided into 5 levels, after passing them given a password to the next, and last in passing - to the epilogue. The game runs on computers with 48 K and 128 K RAM. At 128 K there is music during the gameplay, as well as multicolor scroll in the menu. Cheat: Try to simultaneously press and hold the keys A, R, I, S, E in the main menu before starting the game.
Operation RR (aka Operation Red Refrigerator or Operaciya R.R.) - an adventure game similar to Dizzy games released in 1997. Despite some similarities with the game 48 Irons from the same group, the authors of 48 Irons did not participate in the development. Was released two demo games. First was called Operation Red Refrigerator and was quite primitive, after its release the game engine has been completely rewritten. The second was composed for magazine ZX-Format and was made on the engine already released a full game. The final game was consisted of two levels. Also developed the third level, but it was never completed.
10x10 - a puzzle game developed by groups Galaxy and Cobra Software and released on 17 July 2000 year. The game supports Kempston Mouse. The player has to open all the cells of the playing field. At the same time move from cell to cell only as "horse" (similar to chess). Each cell is part of a picture, opened during the passage level. All in game four levels and four pictures.
Studio Stall![]() by Studio Stall (1996) Download (76K/SCL) ![]() by Studio Stall (2001) Download (28.5K/TRD) ![]() by Studio Stall (2001) Download (105K/SCL) ![]() by Studio Stall (2001) Download (20K/TRD) ![]() by Studio Stall (2003) Download (90K/SCL) ![]() by Studio Stall (2002) Download (54.5K/TRD) MILK and Nuts
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| Lethargy: The Apathetic Dream - a platform game, the latest project of the group. One of the unofficial sequels of game Myth - History in the Making. The main character is a nameless skeleton. Got the 2nd prize out of 6 on CAFe'2003 demoparty in games category.
The Dome - a strategy game released in 2002. The game was developed specially for the Your Game 1 contest and took fourth place out of six works. Gameplay is like playing Nether Earth. The aim of the game is to capture all the bases and destroy all enemy robots. This game features isometric 3D graphics, have to load in USR 0 mode.
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![]() by Perspective Group (1997) Download (44K/SCL) | ![]() by Perspective Group (2002) Download (54K/SCL) | ||
The Last Courier - a 48/128K game in the genre of logical platformer developed in 1996-1997. This is the very first publication of the group. Nice Prince of Persia-like animation and fine sound FX. The kit includes a level editor.
Courier 2. Lost World - a 128K logic platformer developed by in 1999 - 2002 years. This is a sequel The Last Courier. Participated in the contest Your Game 1 and took second place out of six works. The game includes a level editor (as a separate program), such as the first part. First plans of the game by Alex Xor began during the passage of military service in October 1999 year. Direct work on the game started on March 10 2000 and ended on 14 July 2002 year. A blog was led about the game development, published in the electronic journal Promised Land # 3 (December 2002) and newspaper Paragraph # 20 (June 2004). Unlike the first part, the game has a "dial" interface - the hero moves to the location indicated by the arrow. Supported Kempston-Mouse (requires manual activation in the options).
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![]() by Grib Research (2012) Download (40K/TRD) | ![]() by Andrew771 (2012) Download (14.5K/TAP) | ZXOOM |
![]() by Power of Sound (1995) Download (23K/SCL) |
![]() by Triebkraft and Fourth Dimension (2002) Download (24K/SCL) |
![]() by Infotek Team [et al.] (1999) Download (63K/SCL) |
![]() by Oleg Origin (1997) Download (25.5K/TRD) | ![]() by Oleg Origin (1997) Download (27K/TRD) | ![]() by Oleg Origin (1997) Download (310K/2TRD) | ![]() by Oleg Origin (1997) Download (47K/TRD) |
![]() by Oleg Origin (1998) Download (17K/TRD) |
![]() by Hazard Dreams (1995) Download (109K/SCL) |
![]() by Strangers Group and Energy Minds (1999) Download (102K/SCL) |
![]() by Demiurge Ash (1998) Download (188K/SCL) | ![]() by Demiurge Ash (1995) Download (32K/SCL) | ||
12 Secret Books - role-playing game released in 1999. Originally distributed by mail by the author at 50 p. Description of passing the game was published in Born Dead # 08.
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![]() by Triumph (1999) Download (106K/SCL) | ![]() by Triumph (2005) Download (140K/TRD) | ![]() by Triumph (2003) Download (83.5K/SCL) | ![]() by Triumph (2008) Download (39K/SCL) |
![]() by Triumph (2001) Download (41K/SCL) | ![]() by Triumph (2001) Download (27K/SCL) | ![]() by Triumph (2009) Download (101K/TRD) | |
Numb Cars - arcade race 'n' chase game like Road Fighter. At 21st of April 2001, the group has released an enhanced version of the game, Numb Cars SE (Special Edition), which contains many fixes and improvements.
minmál és második rész!
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![]() by Brothers (2002) Download (137K/TRD) |
![]() by New Software (1995) Download (60K/SCL) |
![]() by Vasin A. V. (1996) Download (37K/SCL) |
![]() Headball by ZX Masters (1998) Download (80K/SCL) |
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TOBBI KINGS BPOUNTY | |||
King's Bounty by STR group (Ryazan). Developed since 1992. Demo version, which was implemented only one mode of battle, finally landed in ZX.SPECTRUM FidoNet network in 1998. The project was closed, but transferred to Alone Coder with sources. Supposed that maps were drawn by hand. Used black and white graphics directly converted from PC (with the first original game).
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![]() by Magic Moon (1997) Download (50.5K/SCL) | ![]() by Magic Moon (1997) Download (50K/TRD) |
![]() by KSA and AIG (1995) Download (26K/SCL) | ![]() by Imperio (2001) Download (17K/SCL) | ![]() by POV (1997) Download (32K/SCL) | ![]() by Mas (1996) Download (15K/SCL) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() by Virtual Masters (2003) Download (18K/SCL) | ![]() by Russian Bear (1996) Download (10K/SCL) | ![]() by Push/DGMS (2000) Download (249K/TRD) | ![]() by Alex Art (1999) Download (32K/SCL) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() by POV (1995) Download (9K/SCL) | ![]() by Accept Corp (1996) Download (14K/SCL) | ![]() by Yunior and TK (1994) Download (20.5K/SCL) | ![]() by Silicon Brains Group (1995) Download (104K/SCL) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() by Bat Soft (1996) Download (305.5K/TRD) | ![]() by Russian Bear Group (1996) Download (21K/TRD) | ![]() by 3C Corporation (1996) Download (20K/SCL) | ![]() by Oleg N. Cher (1995) Download (6K/TRD) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() by Bat Soft (1996) Download (305.5K/TRD) | ![]() by Navigator (1995) Download (10.5K/SCL) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Amiga Tetris, Tetris, Ammytris - implementation of Tetris game made in 1995 by Navigator (Adrew Prohorenko). Made in Belarus (Gomel city). Written for ZX Spectrum 48K and has music for AY-3-8910. Music was composed by IMP (Vladimir Vladimirovic Hropov aka Randomajestiq). Feature of the game is smooth, per-pixel motion with colored shapes. This is the first game of the author. As the name suggests, it is the conversion of the original Tetris game released on Amiga. The text scroller contains the exact date of the last edition, August 21, 1995. Color Lines![]() by Elf (1995) Download (27K/SCL) ![]() by Virtual Reality (1995) Download (35.5K/SCL) ![]() by Rom Corporation (1995) Download (61K/SCL) ![]() by Random Science Crew (1995) Download (61K/SCL) ![]() by Anton Alexandrovich and Air (1998) Download (49.5K/SCL) ![]() by Kovalev Mihail (1996) Download (14K/SCL) ![]() by Kolganov and Grepans (1994) Download (17K/SCL) ![]() by Mortal Kombat Hackers Group (1995) Download (24.5K/SCL) ![]() by Arkady Gobuzov (1995) Download (47.5K/SCL) ![]() by KAR (1995) Download (30.5K/SCL) ![]() by Entire Group (1996) Download (30.5K/SCL) ![]() by Surdakar Group (1994) Download (19K/SCL) ![]() by Jolly Mouse Ltd. (1995) Download (16.5K/SCL) ![]() by Binary Masters (1995) Download (22K/SCL) ![]() by Yurochka (1997) Download (16.5K/SCL) ![]() by Big Boys (1994) Download (19K/SCL) ![]() by Anton Ermak (1995) Download (7K/SCL) ![]() by Computer Work Company (1996) Download (7K/SCL) ![]() by Saint Software (2000) Download (11K/SCL) ![]() by Alexei Sekin (199?) Download (5K/SCL) ![]() by Alone Coder (1998) Download (37K/SCL) Color Lines - a minigame included in Disk Trouble! (Trouble), an one panel file manager for TR-DOS by Nuts from 2001. Its unique feature of supporting MS-DOS and various versions of CP/M. The internal viewer is AlCo's ACEdit compatible, so surely were co-operation between the two authors. Do not forget activate Kempston Mouse before start!
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| Minesweeper![]() by Dimitriy Gerasimov (1996) Download (544K/TRD) ![]() by Excellent Four Software (1995) Download (14.5K/SCL) ![]() by Dr. Li and Tiger Core (1995) Download (15.5K/SCL) ![]() by Ufo Group (1997) Download (625.5K/TRD) ![]() by Triumph (2005) Download (140K/TRD) ![]() by Evgeny Chudinov (1994) Download (6K/SCL) ![]() by PancSoft (1997) Download (5K/SCL) ![]() by Vitamin (1998) Download (18K/SCL) ![]() by Wlad Corp (1994) Download (6K/SCL) ![]() by Oleg Alexeev and Alexey Akimov (1995) Download (9K/SCL) ![]() by Alone Coder (1996) Download (6K/SCL) ![]() by CAV Inc (199?) Download (14K/SCL) ![]() by Demon Graphics (1995) Download (19K/SCL) ![]() by Pavel Medwedew (2002) Download (20K/SCL) ![]() by Sergey Shaporov (1996) Download (11K/SCL) ![]() by SGC (2001) Download (56K/SCL) ![]() by Simple Company (1995) Download (19K/SCL) ![]() by Mixsoft Games (199?) Download (6K/SCL) 15 Puzzle![]() by Speddy Guys Group (1996) Download (551.5K/TRD) ![]() by Dmitriy Zhivilov (2000) Download (12K/TAP) ![]() by n-Discovery (1998) Download (23K/TRD)
| 1000 (and 1001)![]() by ZX Bugs (1996) Download (49K/SCL)
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| Snake![]() by Aleksandr Kraseninnikov (2001) Download (17K/SCL) ![]() by Inforkom (1995) Download (6K/SCL) ![]() by Master Home Computer Group (1998) Download (9.5K/SCL)
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Lethargy: The Apathetic Dream - a platform game, the latest project of the group. One of the unofficial sequels of game Myth - History in the Making. The main character is a nameless skeleton. Got the 2nd prize out of 6 on CAFe'2003 demoparty in games category.
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![]() by Black Eagle (1994) Download (19K/SCL) | ![]() by Titanic (1995) Download (24K/SCL) | ![]() by ZX Masters (1998) Download (80K/SCL) |
![]() by Rage (1998) Download (207K/TRD) | ![]() by Rage (1999) Download (55K/TRD) | ![]() by Rage (1999) Download (181K/TRD) | |
hosszu Awaken demo a WOSrol!!! | Awaken - space simulator with three-dimensional polygonal graphics. In the scene, has received the nickname "shaded Elite". Its reason was, it was developed from the idea of the game Elite - flying between different star systems, buying and selling various goods. Mainly two people involved into the development: Mythos (band Rage ) and Arny. Initially, the project had the working title SpaceWorld. Used the basis of the engine of Hard Drivin ' . There have been several technology demonstrations, showing the possibility of 3D-engine. In 1999 was released two playable demo versions of the game, which was implemented some of the planned game options: fly in space and the battle, some weapons, trade and trade missions. Full version planned to be commercial (price $ 2-3 copies per copies), the volume of the game - at least two diskettes. In 2000, the Mythos refused to continue work on the project for personal reasons. The project was handed over to the group Fenomen, but the development has not been continued. Subsequently, the source of the project were published. The game was to take place on the same star map - galaxy consisting of two million stars. Each star can have up to 6 planets. Map divided into regions belonging to three galactic States (Galactic Federation, Confederation First, the Commonwealth of the Worlds), or do not belong to anybody. Depending on the state, on the planets can be different political system - democracy, dictatorship, anarchy. They have also different planets economy - Agroculture, Technology, Culture, General, and different levels of development (1 to 16). On each inhabited planet is one big city (Megacity) and the base. In addition to fly in space, the game was supposed to implement flights on the planet's surface skimmers. Planned 6 types of spaceships, 4 types of skimmers, about 23 types of weapons (in the original plans was 14).
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![]() by Optical Brothers (1998) Download (27K/SCL) | ![]() by Optical Brothers (1999) Download (42K/SCL) | ![]() by Optical Brothers (1999) Download (88K/SCL) |
![]() by Real Software (1997) Download (64.5K/SCL) | ![]() by Real Software (1999) Download (53K/SCL) | ![]() by Real Software (2001) Download (121.5K/SCL) |
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![]() by Cubeckin Vitaliy (1997) Download (58.5K/SCL) |
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![]() Download (139K/SCL) |
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Soren Borgquist | |||
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Joonas Lindberg | |||
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Ben Collver | |||
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Speccy.pl | |||
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WSS Team | |||
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Death Squad | |||
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Games by Zack | |||
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Arkham Soft | |||
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Retro Studio Dantoine | |||
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Matija Kostevc | |||
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Tangram design | |||
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Anestis Koutsoudis (with James McKay and Andrew Owen) | |||
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Marcello Zaniboni | |||
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Paolo Ferraris | |||
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Alessandro Grussu | |||
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Gabriele Amore | |||
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Gustavo Brown Rodrigez | |||
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