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Rocket tank
S.W.I.N.E. 2.3.9 HD R16 changelog
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S.W.I.N.E. 2.3.9 HD R16 changelog comparing to 1.9 version.

I wanted to make other tanks more valuable so the players maybe buy not only Mortars and Rocket launchers in multiplayer mode.
With this the game and the armies can be more variable.

  • Game Feature: The game supports HD screenresolutions.
  • Game Feature: The game in fullscreen mode correctly calculate the screen aspect ratio.
  • Game Feature: In the game the camera is moveable in window view mode with the mouse.
  • Game Feature: In the game no game time lag under 10 fps till 2 fps.
  • Game Feature: In the game after a game there is "You have been defeated!" text instead of "You lost the game!".
  • Game Feature: In the game the unit properties is checked when loading a map, so it is harder to modify the unit properties.
  • Game Feature: In the game the experience points are 5% higher, so for examples the Rocket Launcher need 157,5XP instead of 150XP to become veteran unit.
  • Game Feature: If you drop a "*.scene" file on the game icon the start amout of money is 50400 SP.
  • Game Feature: In the host room there is more space for the map name.
  • Game Feature: In multiplayer mode in the game there is more space for writing text so you can send longer messages for other player.
  • Game Feature: In multiplayer mode in the game the messages are longer time visible / readable.
  • Game Feature: In multiplayer mode in the game the start latency is choosed properly.
  • Game Feature: In multiplayer mode in the game the latency and the command packet send frequency can be set separately.
  • Game Feature: In multiplayer mode on network it send two times the command packets to the other players.
  • Game Feature: In multiplayer mode on network it sends packets nonsequentally, not guaranteed, not high priority, not speed limited to other players.
  • Game Feature: In multiplayer mode on network it ask from all players for data resend, if it did not receive data from a player. You do not have to wait for the lagger.
  • Game Feature: In multiplayer mode tha maps are loaded from "Multimaps 2.3" folder.
  • Game Feature: In multiplayer mode the game connects to Qtracker server.
  • Game Feature: In multiplayer mode there are more choice for money.
  • Game Feature: In multiplayer the helicopter and the bomber is faster.
  • Game Feature: In game the artillery can switch to moving mode faster.
  • Game Feature: In game the light tank can not move in the ground.
  • Game Feature: In game the crawler tanks turns better.
  • Game Feature: In game the camera zoom minimum distance increased with one and maximumdistance increased with two.
  • Game Feature: In game the tanks moves 5% faster.
  • Game Feature: In game the tanks turret are 5% faster.
  • Game Feature: In game the units can be repaired faster.
  • Game Feature: In game the effects are more spectacular.
  • Map Feature: In multiplayer mode on all maps the Domination mode is done.
  • Map Feature: In multiplayer mode on all maps placing 30 units are garanted.
  • Map Feature: In multiplayer mode (12) or biger maps placing 54 units are garanted.
  • Map Feature: In multiplayer mode (20) or biger maps placing 70 units are garanted.
  • Unit Feature: In game the chain tracks are correct.
  • Unit Feature: In game the units size are correct.
  • Unit Feature: In game the units fuel consumption are smaller.
  • Unit Feature: In game the units have more ammunition.

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2018.07.08. Hozzáadva

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