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The more important rules:
- The competition MR15 in a system, in 5vs5 the teams play it.
- The matches 2x15 they last until a circle.
- The circle times 1 minute 45 second, the freezetime 15 seconds.
- It is decided based on a knife circle which team may select a side first.
- It is possible to register 5+2 members by bands onto the competition.
- The teams have an opportunity for a member exchange.
The competition the undermentioned orbits figure on his row:
- de_dust2
- de_inferno
- de_nuke
- de_train
Transaction:
12 teams figure on the competition, who tournament-like one they will play with each other in the group. The matches ropemaker to play out the teams, since the circle difference may play a role in case of dot equality.
- 3 dots are the reward for the victory
- 1 dot is the reward for the one not decided
- a dot is not the reward for the defeat
In as much the score of the two teams tallies, the undermentioned factors determine which one are completed then more forward in the hierarchy:
1.) It is their result attained against each other.
2.) The circle difference.
3.) Which team was the more fruitful one how if it is not possible to establish it with one of the methods, their match against each other has to be played again then, on the same orbit. Extending in case of newer tie one follows in this case MR3-as in a system $10 with 000 beginner monies.
Other rules in the course of the matches
Strictly prohibited to hear the peeping sharpen the bomb in such a way that he should not be allowed to be, you are it let an adversary's single player not know it from private resources, alone to neutralize.
Onto any parts of the orbits boostolhatóak (presumable) players, they are an exception the bugokat exploiting boostolások, where we drop our companion through an orbit structure. Is an exception from under this, if de_dust2-n the player obtains information jumping on A depositing edge the long tartozkodó from adversaries, and likewise prohibited the pixelpeeking, when the orbits we are not watching through his perfect joints (pl. de_train in garage under the wall).
Rates:
- rate 20000-25000
- cl_cmdrate 80-101
- cl_updaterate 80-101
If 15 are percel after the starting time the adversary is not above on the server, defwin the appeared to a team!
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