

Kamael
were born in the Era of Myths. These mysterious creatures have
preserved their own unique culture living within the confines of the
Isle of Souls, a haven located to the west of the Dark Elf Village.
They appeared on the continent under the guidance of the Gods. Unlike
the other five races that were created by gods, it is speculated that
they were created for the purpose of battling against some unknown
creatures. They are born into their destined religion that serves an
absolute ruler called the “Mother Nornil”. Under the Mother Nornil,
they devote their faith in the Goddess of Past, who rules history, the
Goddess of Present, who records everything happening at this moment,
and the Goddess of Future, who forecasts what’s to come.
Special Abilities of the Race: Kamael
have an affinity towards darkness. Because of this they can increase
their own or decrease an enemy’s resistance to darkness, or bestow a
darkness buff to their attacks. The Kamael can consume the souls of
their enemies and turn the souls into energy to fuel their own skills.
Most of their skills such as laying traps, buffs and magic can only be
activated upon consuming a certain number of souls. The Kamael can only
wear Light Armor, and when using recovery magic, a 60% penalty is
applied.
Characteristics:
The Kamael specialize in different classes according to their gender.
They are classified as fighters by default; however, spell abilities
are usable by absorbing souls.