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        Supported geometry types and pipelines:
  
        -Triangles 
        -Quads 
        -Triangle strip 
        -Triangle fan 
        -Quad strip 
        -Polygons 
        -Wireframe (limited) 
        -Points (limited) 
        -Lines (limited) 
        -Immediate mode (glvertex3f) 
        -Vertex array 
        -Compiled (Compressed) vertex array 
        -Element array 
        -Vertex Buffer Object (VBO) 
		
  
        
        Supported coloring and lighting features:
  
        -Colors 
        -Normal vectors 
        -16, 24 and 32 bit texturing 
        -Multitexturing 
        -4 texturing units (TMU) 
        -Materials (limited) 
        -Ambient, diffuse and specular lighting (limited) 
        -Lights up to 8 light source (limited) 
        -Blending and alpha blending 
        
  
        Supported frame buffer features:
  
        -Antialiasing 
        -True color frame buffer 
        -Z buffer 
        -Perspective correction 
        -Low level pixel drawing operations 
        -Direct frame buffer access 
        
  
        Supported technical features:
  
        -Multirheading up to 32 CPU cores 
        -Hardware transforming (partially) 
        -Small file-size 
        -Direct3D rendering (under Windows) 
        -Automatic software-rendering fallback 
        -Command batching 
        
  
        
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