[SYMBOL]
[A]
[B]
[C]
[D]
[E]
[F]
[G]
[H]
[I]
[J]
[K]
[L]
[M]
[N]
[O]
[P]
[Q]
[R]
[S]
[T]
[U]
[V]
[W]
[X]
[Z]
abandonware
acceleration
accessibility text, using for help text
source code
_accProps property
ACO (Adobe Color palette)
ACT (Adobe Color Table), importing palettes into Flash
actions layer, placing scripts in
ActionScript advantages
ASC files
[See ASC files] ASnative( ) back door
built-in classes
case sensitivity
class definitions
cloning objects
motion graphics
code hints
specifying variable types with comments
code performance
compiled bytecode, viewing
debugging with trace( )
external script editors
fast ActionScript searches
Flash MX 2004, changes in
Flash Player 7 additions
idle timers
LiveDocs
locking the actions layer
obscure operators
inertial motion, optimization with bit shifting
modulo operator
range checking
optimization
security review of
strict typing
2nd
advantages
limitations
timeout events
type checking conditional statements and
undocumented features
ASSetPropflags( ), accessing with
caveats
classes
Flash Player methods
trace( ), accessing with
Version 2.0
[See ActionScript 2.0] writting efficient loops
ActionScript 2.0 button-making class
class definitions
custom color transform class, creating
OOP coding style
scripts, converting to 1.0
software requirements
sound transform class, creating
Version 1.0, compared to
2nd
3rd
ActionScript tab, IDE preferences
addHelp( ) function
Adobe Audition
editing out aliasing noise
normalizing sound
Adobe Photoshop
[See Photoshop] Aina, Shariff
aliasing
[See also antialiasing] aliasing error
aliasing errors in audio output
aliasing frequencies
allophones
2nd
importing into Flash
alpha channel adjustments
alpha effects, processor intensiveness of
Alpha property avoiding errors via classes/prototypes
errorless values
inaccuracies, fixing
mirroring
rounding error
alpha transparencies
AlphaClip class
object composition approach
OOP version
Amit';s dials
anchors
Anim-FX
animating Photoshop PSD files with Flash
animation
3D panoramas
image movie clip data
3D plotters, optimized
variables
3D, simulating
2D, mixing with
cel animation
character animation
computer generated
lip-synched avatars
Poser 5, using
complexity, dynamic adjustment at runtime
calculating frame rate
falling green text effect from "The Matrix"
Flash timeline
Flash, alternatives to
frame-based
keyframes
layers
non-repeating cycles, creating without ActionScript
particle effects
snow
star field
starfield
physics
[See physics] scripted motion
smooth scripted motion
shape tweening complex shapes
time-controlled movement
tween frames
v2 components and performance
walk cycle
2nd
antialiasing
[See also aliasing]2nd
3rd
automatic selective shutoff
horizontal and vertical lines
shutting off
vectors and performance
AnyBrowser
archived Flash Players, URL for
arrays list of elements, displaying
passing by reference
searching through efficiently
tracing for elements
ASC files
importing and parsing
importing as XML
parsing each line
asLink( ) function
ASnative( ) function
2nd
index
support in Flash
ASSetPropflags( ) function
2nd
attachSound( ) function
2nd
Audacity
adding time codes to sound files
normalizing sound
autocompletion of text fields
autoComplete( ) function
changes and enhancements
source code
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